forked from bartvdbraak/blender
a16df53619
Mouse cursors now work again - centralized screen-level cursor changes, no more operator running for it. - spacetypes have callback to check/set individual cursor types. Use notifier SCREEN_CHANGED to make sure it works on mode changes etc. - new calls WM_cursor_modal() and WM_cursor_restore() to make temporarily cursor types during modes. - used above for view2d cursors. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |