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Kent Mein a1919e6db4 Gernot Ziegler's patch to add OpenEXR support to blender.
To enable it you will need to download OpenEXR and install it.
For the Makefiles you will need to set WITH_OPENEXR=true
and set NAN_OPENEXR to point to where OpenEXR is installed.

For scons you'll need to remove config.opts to get the new options
so you can enable OpenEXR, I was not able to get blender to link
with scons so the scons stuff may need to be tweaked a little but
I think it should work.

For other platform managers  The OpenEXR stuff is similar to QUICKTIME
you need to define WITH_OPENEXR and setup the library stuff and
as you'll notice in this commit there are two extra files.

Kent
2005-03-11 20:16:14 +00:00
bin/.blender Bugfix #2094 2005-01-05 10:27:48 +00:00
doc Tom's additions to the windows build. 2004-05-27 08:05:55 +00:00
extern Removed freetype project from extern solution 2005-02-25 21:24:50 +00:00
intern big warning hunt commit 2005-03-09 19:45:59 +00:00
po - added czech translation (cs.po) 2003-09-08 12:13:54 +00:00
projectfiles MSVC 6.0 Projectfile addition (include path) to compile after the big warning hunt commit. 2005-03-09 23:29:19 +00:00
projectfiles_vc7 Changed a CRTL dependency for the debug build which generates a linker warning about missing output file which forces a full incremental link. 2005-03-07 16:32:17 +00:00
release Upgraded buttons image 2005-03-09 21:04:09 +00:00
source Gernot Ziegler's patch to add OpenEXR support to blender. 2005-03-11 20:16:14 +00:00
tools Gernot Ziegler's patch to add OpenEXR support to blender. 2005-03-11 20:16:14 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile windows-gcc vs. solid, round 2 2004-07-19 02:43:07 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct Gernot Ziegler's patch to add OpenEXR support to blender. 2005-03-11 20:16:14 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse