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Sergey Sharybin a1a7317f6b Add argument to DM_to_mesh() function to take ownership over the DM
The idea is pretty simple: instead of making temporary copy of all the
related custom data layers just pass the ownership from the DM to the
mesh.

This is really handy in cases when you've got DM which you need to
convert to Mesh datablock and wouldn't need that DM after conversion
anyway.

Foe example, render database conversion, exporters and even Modifier
Apply will benefit from this option.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D1127
2015-03-13 17:46:55 +05:00
build_files Initial compilation support with C++11 featureset enabled 2015-03-13 16:47:40 +05:00
doc doxygen: updating blender version and link to tracker 2015-02-21 12:16:20 +00:00
extern CMake: unbundle LZO library 2015-03-13 22:36:01 +11:00
intern Add an option to mesh.calc_tessface() to get rid of polygons and loops 2015-03-13 17:39:21 +05:00
release View3D: Quad-view opposite axis switching 2015-03-13 04:48:23 +11:00
scons@625d446ae8 Fixed border extension for the sunbeams node. 2014-09-23 11:42:11 +02:00
source Add argument to DM_to_mesh() function to take ownership over the DM 2015-03-13 17:46:55 +05:00
tests Py Tests: manual URL validator 2015-03-12 23:49:15 +11:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Revert "ignore conflict files" 2014-08-08 06:00:49 +10:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt Initial compilation support with C++11 featureset enabled 2015-03-13 16:47:40 +05:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Force phony targets to build (even if file exists) 2014-12-20 02:15:14 +01:00
SConstruct Initial compilation support with C++11 featureset enabled 2015-03-13 16:47:40 +05:00