blender/source/gameengine
Campbell Barton a20a2ebb9f [#18749] BGE: Crash on joysticksensor.getAxisValue()
negative index would be used when the joystick was not found, crashing python api, initialize these as 0 now.
2009-05-14 21:06:48 +00:00
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BlenderRoutines BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
Converter BGE modifier: generate correct physic shape, share static derived mesh, share display list. 2009-05-14 13:47:08 +00:00
Expressions Fix Makefiles for gameengine. 2009-05-11 15:34:46 +00:00
GameLogic [#18749] BGE: Crash on joysticksensor.getAxisValue() 2009-05-14 21:06:48 +00:00
GamePlayer added Geometry as a BGE module, removed its dependency on gen_utils.c 2009-04-30 12:45:13 +00:00
Ketsji BGE modifier: generate correct physic shape, share static derived mesh, share display list. 2009-05-14 13:47:08 +00:00
Network BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
Physics BGE modifier: generate correct physic shape, share static derived mesh, share display list. 2009-05-14 13:47:08 +00:00
PyDoc updated BGE doc checker script for classes now being in GameTypes.py 2009-05-14 10:59:38 +00:00
Rasterizer BGE modifier: generate correct physic shape, share static derived mesh, share display list. 2009-05-14 13:47:08 +00:00
SceneGraph BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
VideoTexture BGE performance, 3rd round: culling and rasterizer. 2009-05-07 09:13:01 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00