blender/release/scripts/startup
Mitchell Stokes a3e296fc40 Committing patch #25676 Anisotropic filtering in viewport and BGE by me.
This patch adds anisotropic filtering of textures in the viewport and the BGE. The quality of the filtering is adjustable in the user preferences under System. For more information on anisotropic filtering:
http://en.wikipedia.org/wiki/Anisotropic_filtering

One current limitation of this setup (having the option a user preference) is it makes runtimes more troublesome. Runtimes don't have user preferences set, so for now the blender player defaults to 2x AF. Options will be added later to change this value (probably a command line option).
2011-06-15 18:59:22 +00:00
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bl_operators fix [#27658] Bake action operator error on non armature objects 2011-06-15 06:25:05 +00:00
bl_ui Committing patch #25676 Anisotropic filtering in viewport and BGE by me. 2011-06-15 18:59:22 +00:00
keyingsets_builtins.py Bugfix [#27090] Available keying set fails in armature pose mode 2011-04-21 01:21:28 +00:00