blender/source
Antony Riakiotakis a3e832e68b Fix T42984 detail flood fill not respecting mask values for smooth/sharp
curves.

Issue here is that brush curve could return negative values. This would
result in overflow of mask values. Those were not visible during real
time preview because result would be clamped.

We had two functions in the code, one of which allowed negatives but I
don't think that we really want that, users have no control over the
negative values at all anyway.

Thanks to the reporter, Leon Cheung for figuring out the issue :)
2014-12-31 13:11:54 +01:00
..
blender Fix T42984 detail flood fill not respecting mask values for smooth/sharp 2014-12-31 13:11:54 +01:00
blenderplayer Fix blenderplayer compilation (tm) 2014-12-11 20:34:53 +01:00
creator Remove executable flag from the build configuration files 2014-12-31 14:05:53 +05:00
gameengine Joystick: Suppress add/remove device events 2014-12-31 14:56:42 +05:00
icons
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript