blender/source
Joerg Mueller a458de88b6 3D Audio GSoC:
High quality resampling on mixdown, linear for playback.

* Lots of improvements and fixes for the JOS resampler, now it works fine!
* High quality filter coefficients for the JOS resampler (sorry for the 5 MB source file).
* Fix for GE orientation bug. Note: moto uses x,y,z,w quaternion storage, while rest of blender uses w,x,y,z.
* Minor changes/fixes.
2011-08-15 21:50:09 +00:00
..
blender 3D Audio GSoC: 2011-08-15 21:50:09 +00:00
blenderplayer svn merge -r39286:39298 https://svn.blender.org/svnroot/bf-blender/trunk/blender, ensure some edits in trunk dont get merged back into pepper 2011-08-11 09:28:07 +00:00
creator Updating CMake to install the correct ffmpeg libs. 2011-08-07 19:32:22 +00:00
darwin set svn end of lines to native 2011-05-09 08:15:38 +00:00
gameengine 3D Audio GSoC: 2011-08-15 21:50:09 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests use static sets rather then tuples, python optimizes this case. 2011-08-08 05:21:37 +00:00
CMakeLists.txt Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00