forked from bartvdbraak/blender
a49c9c458a
some bugfixes, now you can use depth buffer and luminance buffer without any settings, also you can use object's properties in a shader |
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BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
PyDoc | ||
Rasterizer | ||
SceneGraph | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |