blender/intern/cycles/kernel/split
Sergey Sharybin bd069a89aa Fix T52229: Shadow Catcher artifacts when under transparency
Added some extra tirckery to avoid background being tinted dark with transparent
surface. Maybe a bit hacky, but seems to work fine.
2017-08-11 13:49:50 +02:00
..
kernel_branched.h Cycles: Faster split branched path tracing by sharing samples with inactive threads 2017-06-10 04:08:49 -04:00
kernel_buffer_update.h Fix T51537: Light passes are summed twice for split kernel since denoise commit 2017-05-19 12:14:03 +02:00
kernel_data_init.h Cycles: Pack kernel textures into buffers for OpenCL 2017-08-08 07:12:04 -04:00
kernel_direct_lighting.h Cycles: Branched path tracing for the split kernel 2017-05-02 14:26:46 -04:00
kernel_do_volume.h Cycles: Faster split branched path tracing by sharing samples with inactive threads 2017-06-10 04:08:49 -04:00
kernel_enqueue_inactive.h Cycles: Add kernel to enqueue inactive rays 2017-06-10 03:51:18 -04:00
kernel_holdout_emission_blurring_pathtermination_ao.h Fix T52229: Shadow Catcher artifacts when under transparency 2017-08-11 13:49:50 +02:00
kernel_indirect_background.h Cycles: fix AO approximation for split kernel 2017-05-11 11:58:25 +02:00
kernel_indirect_subsurface.h Cycles: Branched path tracing for the split kernel 2017-05-02 14:26:46 -04:00
kernel_lamp_emission.h Cycles: Avoid some ccl_local in various kernels 2017-03-16 11:27:17 +01:00
kernel_next_iteration_setup.h Cycles: Faster split branched path tracing by sharing samples with inactive threads 2017-06-10 04:08:49 -04:00
kernel_path_init.h Cycles: Remove ccl_addr_space from RNG passed to functions 2017-03-27 10:46:28 +02:00
kernel_queue_enqueue.h Fix T51950: Abnormally long Cycles OpenCL GPU render times with certain panoramic camera settings 2017-07-03 18:26:19 +02:00
kernel_scene_intersect.h Cycles: Faster split branched path tracing by sharing samples with inactive threads 2017-06-10 04:08:49 -04:00
kernel_shader_eval.h Cycles: Split kernel - sort shaders 2017-05-03 15:30:45 +02:00
kernel_shader_setup.h Cycles: Split kernel - sort shaders 2017-05-03 15:30:45 +02:00
kernel_shader_sort.h Cycles: Cleanup, space after keyword 2017-08-07 14:47:51 +02:00
kernel_shadow_blocked_ao.h Cycles: Branched path tracing for the split kernel 2017-05-02 14:26:46 -04:00
kernel_shadow_blocked_dl.h Cycles: Faster split branched path tracing by sharing samples with inactive threads 2017-06-10 04:08:49 -04:00
kernel_split_common.h Cycles: Faster split branched path tracing by sharing samples with inactive threads 2017-06-10 04:08:49 -04:00
kernel_split_data_types.h Cycles: Faster split branched path tracing by sharing samples with inactive threads 2017-06-10 04:08:49 -04:00
kernel_split_data.h Cycles: Split kernel SSS & Volume data definitions cleanup 2017-05-05 13:42:26 +02:00
kernel_subsurface_scatter.h Cycles: Cleanup, indentation 2017-06-13 10:28:38 +02:00