blender/source/gameengine/VideoTexture
Aaron Carlisle 9f044cb422 Remove MinGW support
The Issue
=======

For a long time now MinGW has been unsupported and unmaintained and at this point,
it looks like something that we should just leave behind and move on.


Why Remove
==========

One of the big motivations for MinGW back in the day is that it was free compared to MSVC which was licensed based.
However, now that this is no longer true we have basically stopped updating the need CMake files.
Along with the CMake files, there are several patches to the extern libs needed to make this work.  For example, see:
https://developer.blender.org/diffusion/B/browse/master/extern/carve/patches/mingw_w64.patch

If we wanted to keep MinGW then we would need to make more custom patches to the external libs and
this is not something our platform maintainers are willing to do.

For example, here is the patches needed to build python: https://github.com/Alexpux/MINGW-packages/tree/master/mingw-w64-python3

Fixes T51301

Differential Revision: https://developer.blender.org/D2648
2017-05-27 15:34:55 -04:00
..
BlendType.h BGE: Making sure m_objType is initialized in the BlendType (VideoTexture) constructor. 2013-08-03 05:01:50 +00:00
blendVideoTex.cpp BGE: DeckLink card support for video capture and streaming. 2016-06-11 22:26:05 +02:00
CMakeLists.txt BGE: DeckLink card support for video capture and streaming. 2016-06-11 22:26:05 +02:00
Common.h BGE: DeckLink card support for video capture and streaming. 2016-06-11 22:26:05 +02:00
DeckLink.cpp Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
DeckLink.h Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
Exception.cpp BGE: DeckLink card support for video capture and streaming. 2016-06-11 22:26:05 +02:00
Exception.h BGE: Various render improvements. 2016-06-11 22:05:20 +02:00
FilterBase.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
FilterBase.h BGE: Various render improvements. 2016-06-11 22:05:20 +02:00
FilterBlueScreen.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
FilterBlueScreen.h style cleanup 2013-03-29 06:21:28 +00:00
FilterColor.cpp Cleanup: Grey --> Gray 2017-02-27 19:33:57 -05:00
FilterColor.h Cleanup: Grey --> Gray 2017-02-27 19:33:57 -05:00
FilterNormal.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
FilterNormal.h style cleanup 2013-03-29 06:21:28 +00:00
FilterSource.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
FilterSource.h BGE: Various render improvements. 2016-06-11 22:05:20 +02:00
ImageBase.cpp Remove MinGW support 2017-05-27 15:34:55 -04:00
ImageBase.h Unifying access to GLEW from the Blender Game Engine 2017-05-11 16:08:03 +02:00
ImageBuff.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
ImageBuff.h code cleanup: gpl header update (formatting) 2012-11-18 00:30:06 +00:00
ImageMix.cpp BGE: Various render improvements. 2016-06-11 22:05:20 +02:00
ImageMix.h BGE: Making sure m_offset is initialized in the ImageSourceMix constructor. 2013-08-03 05:01:36 +00:00
ImageRender.cpp Unifying access to GLEW from the Blender Game Engine 2017-05-11 16:08:03 +02:00
ImageRender.h BGE: Various render improvements. 2016-06-11 22:05:20 +02:00
ImageViewport.cpp Unifying access to GLEW from the Blender Game Engine 2017-05-11 16:08:03 +02:00
ImageViewport.h BGE: Various render improvements. 2016-06-11 22:05:20 +02:00
PyTypeList.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
PyTypeList.h Make Blender ready for C++11 2016-02-20 16:45:53 +01:00
Texture.cpp Unifying access to GLEW from the Blender Game Engine 2017-05-11 16:08:03 +02:00
Texture.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
VideoBase.cpp BGE: Various render improvements. 2016-06-11 22:05:20 +02:00
VideoBase.h BGE: Various render improvements. 2016-06-11 22:05:20 +02:00
VideoDeckLink.cpp Atomics: Make naming more obvious about which value is being returned 2016-11-15 12:16:26 +01:00
VideoDeckLink.h Unifying access to GLEW from the Blender Game Engine 2017-05-11 16:08:03 +02:00
VideoFFmpeg.cpp BGE: Various render improvements. 2016-06-11 22:05:20 +02:00
VideoFFmpeg.h Cleanup: whitespace 2015-08-06 13:03:07 +10:00