blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
Kester Maddock 3b91ea4309 Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
Make game engine materials use Zoffs in Materials.
Added Python material hooks.
2005-01-16 06:02:06 +00:00
..
EXT_separate_specular_color.h Add the separate spec colour definitions! 2004-06-07 11:57:10 +00:00
Makefile Initial revision 2002-10-12 11:37:38 +00:00
mkglext.py Lighting updates: 2004-06-07 11:01:31 +00:00
RAS_GLExtensionManager.cpp OK, the game engine has been un-buildable on irix for long enough 2004-07-16 01:31:25 +00:00
RAS_GLExtensionManager.h OK, the game engine has been un-buildable on irix for long enough 2004-07-16 01:31:25 +00:00
RAS_OpenGLRasterizer.cpp Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00
RAS_OpenGLRasterizer.h Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00
RAS_VAOpenGLRasterizer.cpp More warning cleanups... 2005-01-03 18:05:24 +00:00
RAS_VAOpenGLRasterizer.h Fix blenderplayer command line option parsing. 2004-08-10 11:34:12 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00