blender/source/gameengine/BlenderRoutines
Mitchell Stokes 244ce92dbd BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL
viewport. This helps to eliminate OpenGL calls in weird places like the physics
code and to reduce glGet calls, which are expensive.

There should be no functional changes (except maybe a very slight speed improvement).
2012-10-08 03:28:11 +00:00
..
BL_KetsjiEmbedStart.cpp style cleanup 2012-09-16 04:58:18 +00:00
BL_System.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
BL_System.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
CMakeLists.txt correct some include dirs not being included as SYSTEM paths in cmake. 2012-10-02 03:18:48 +00:00
KX_BlenderCanvas.cpp BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL 2012-10-08 03:28:11 +00:00
KX_BlenderCanvas.h BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL 2012-10-08 03:28:11 +00:00
KX_BlenderGL.cpp style cleanup 2012-09-16 04:58:18 +00:00
KX_BlenderGL.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_BlenderInputDevice.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_BlenderInputDevice.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_BlenderKeyboardDevice.cpp Cucumber, first batch of merge - UI changes and custom exit key 2011-12-20 03:11:56 +00:00
KX_BlenderKeyboardDevice.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_BlenderMouseDevice.cpp style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
KX_BlenderMouseDevice.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
KX_BlenderRenderTools.cpp style cleanup 2012-09-16 04:58:18 +00:00
KX_BlenderRenderTools.h style cleanup 2012-09-16 04:58:18 +00:00
KX_BlenderSystem.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_BlenderSystem.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
SConscript fix pthread path for windows builds 2012-04-28 23:15:34 +00:00