blender/source/gameengine/GamePlayer/common
Mitchell Stokes 244ce92dbd BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL
viewport. This helps to eliminate OpenGL calls in weird places like the physics
code and to reduce glGet calls, which are expensive.

There should be no functional changes (except maybe a very slight speed improvement).
2012-10-08 03:28:11 +00:00
..
bmfont.cpp incorrect spelling in comments 2012-09-26 20:05:38 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
GPC_Canvas.cpp BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL 2012-10-08 03:28:11 +00:00
GPC_Canvas.h BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL 2012-10-08 03:28:11 +00:00
GPC_Engine.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
GPC_Engine.h Spelling Cleanup 2012-03-01 12:20:18 +00:00
GPC_KeyboardDevice.cpp style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
GPC_KeyboardDevice.h style cleanup 2012-03-02 16:05:54 +00:00
GPC_MouseDevice.cpp style cleanup 2012-09-16 04:58:18 +00:00
GPC_MouseDevice.h style cleanup 2012-03-02 16:05:54 +00:00
GPC_RawImage.cpp style cleanup 2012-09-16 04:58:18 +00:00
GPC_RawImage.h style cleanup 2012-03-02 16:05:54 +00:00
GPC_RawLoadDotBlendArray.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
GPC_RawLoadDotBlendArray.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
GPC_RawLogoArrays.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
GPC_RawLogoArrays.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
GPC_RenderTools.cpp BGE: Disable depth testing when drawing the overhead profile information in the Blenderplayer. This keeps the text from being blocked by geometry in the scene. 2012-10-08 01:25:21 +00:00
GPC_RenderTools.h style cleanup 2012-03-02 16:05:54 +00:00
GPC_System.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
GPC_System.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
load.blend
logo_blender3d.raw
logo_blender.raw
logo_nan.raw
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00