blender/release/scripts/startup
Campbell Barton 9e497291ee support for opengl rendering in the sequencer (header icons as with 3D view).
while opengl could be used for display you couldn't output it to a file.

extended the existing opengl render operator to optionally take input from the sequencer.

notes:
- doesn't redraw in the viewport yet (only output in terminal)
- doesn't do OSA
2012-03-29 23:33:50 +00:00
..
bl_operators BMesh TODOs: use loops/polys instead of tessfaces. 2012-03-27 13:52:30 +00:00
bl_ui support for opengl rendering in the sequencer (header icons as with 3D view). 2012-03-29 23:33:50 +00:00
keyingsets_builtins.py Tweaks for typos in the Keying Set descriptions commit 2012-03-09 10:24:53 +00:00