blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
Campbell Barton 14d33b3c1f BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
* off by default.
* new/delete are at the bottom of each class
* python BGE objects have the new/delete in the Py_Header macro.
2009-08-18 15:37:31 +00:00
..
CMakeLists.txt 2.50: 2009-06-08 20:08:19 +00:00
Makefile 2.50: 2009-06-08 20:08:19 +00:00
RAS_GLExtensionManager.cpp Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
RAS_GLExtensionManager.h Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
RAS_ListRasterizer.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_ListRasterizer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_OpenGLRasterizer.cpp BGE panels: wip 2009-07-20 20:28:29 +00:00
RAS_OpenGLRasterizer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_VAOpenGLRasterizer.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_VAOpenGLRasterizer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
SConscript SCons 2009-07-16 19:41:28 +00:00