forked from bartvdbraak/blender
129 lines
3.4 KiB
C++
129 lines
3.4 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): snailrose.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
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* \ingroup gamelogic
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*/
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#ifndef DISABLE_SDL
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#include <SDL.h>
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#endif
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#include "SCA_Joystick.h"
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#include "SCA_JoystickPrivate.h"
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#ifndef DISABLE_SDL
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void SCA_Joystick::OnAxisMotion(SDL_Event* sdl_event)
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{
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if(sdl_event->jaxis.axis >= JOYAXIS_MAX)
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return;
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m_axis_array[sdl_event->jaxis.axis]= sdl_event->jaxis.value;
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m_istrig_axis = 1;
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}
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/* See notes below in the event loop */
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void SCA_Joystick::OnHatMotion(SDL_Event* sdl_event)
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{
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if(sdl_event->jhat.hat >= JOYHAT_MAX)
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return;
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m_hat_array[sdl_event->jhat.hat]= sdl_event->jhat.value;
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m_istrig_hat = 1;
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}
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/* See notes below in the event loop */
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void SCA_Joystick::OnButtonUp(SDL_Event* sdl_event)
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{
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m_istrig_button = 1;
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}
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void SCA_Joystick::OnButtonDown(SDL_Event* sdl_event)
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{
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//if(sdl_event->jbutton.button > m_buttonmax) /* unsigned int so always above 0 */
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// return;
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// sdl_event->jbutton.button;
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m_istrig_button = 1;
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}
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void SCA_Joystick::OnNothing(SDL_Event* sdl_event)
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{
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m_istrig_axis = m_istrig_button = m_istrig_hat = 0;
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}
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void SCA_Joystick::HandleEvents(void)
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{
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SDL_Event sdl_event;
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int i;
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for (i=0; i<m_joynum; i++) { /* could use JOYINDEX_MAX but no reason to */
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if(SCA_Joystick::m_instance[i])
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SCA_Joystick::m_instance[i]->OnNothing(&sdl_event);
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}
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while(SDL_PollEvent(&sdl_event))
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{
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/* Note! m_instance[sdl_event.jaxis.which]
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* will segfault if over JOYINDEX_MAX, not too nice but what are the chances? */
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/* Note!, with buttons, this wont care which button is pressed,
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* only to set 'm_istrig_button', actual pressed buttons are detected by SDL_JoystickGetButton */
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/* Note!, if you manage to press and release a button within 1 logic tick
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* it wont work as it should */
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switch(sdl_event.type)
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{
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case SDL_JOYAXISMOTION:
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SCA_Joystick::m_instance[sdl_event.jaxis.which]->OnAxisMotion(&sdl_event);
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break;
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case SDL_JOYHATMOTION:
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SCA_Joystick::m_instance[sdl_event.jhat.which]->OnHatMotion(&sdl_event);
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break;
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case SDL_JOYBUTTONUP:
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SCA_Joystick::m_instance[sdl_event.jbutton.which]->OnButtonUp(&sdl_event);
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break;
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case SDL_JOYBUTTONDOWN:
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SCA_Joystick::m_instance[sdl_event.jbutton.which]->OnButtonDown(&sdl_event);
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break;
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#if 0 /* Not used yet */
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case SDL_JOYBALLMOTION:
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SCA_Joystick::m_instance[sdl_event.jball.which]->OnBallMotion(&sdl_event);
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break;
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#endif
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default:
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printf("SCA_Joystick::HandleEvents, Unknown SDL event, this should not happen\n");
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break;
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}
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}
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}
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#endif
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