blender/source/gameengine/PyDoc/epy_docgen.sh
Campbell Barton 73904597e9 - Added an intro page for the BGE docs rather then using GameLogic
- Added notes on BGE stability and modules
- updated some examples to new api syntax
- include BGL Mathutils and Geometry modules in docs
2009-05-20 01:11:56 +00:00

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# epy_docgen.sh
# generates blender python doc using epydoc
# requires epydoc in your PATH.
# run from the doc directory containing the .py files
# usage: sh epy_docgen.sh
# set posix locale so regex works properly for [A-Z]*.py
LC_ALL=POSIX
epydoc --debug -v -o BPY_GE --url "http://www.blender.org" --top API_intro \
--name "Blender GameEngine" --no-private --no-sourcecode --inheritance=included \
*.py \
../../../source/blender/python/api2_2x/doc/BGL.py \
../../../source/blender/python/api2_2x/doc/Mathutils.py \
../../../source/blender/python/api2_2x/doc/Geometry.py