blender/release/scripts/io/netrender/utils.py
Martin Poirier bd7cfbc3cc netrender fixes:
slave use output log option correctly
use os.path.join more consistently (reported by Dalai Felinto)
unify frame range (was 4 digits on master, 6 elsewhere, now 6 everywhere).
Fix occasional broken pipe between master and slave (didn't affect result, just polluted log).
2010-08-14 16:30:41 +00:00

236 lines
6.4 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import sys, os
import re
import http, http.client, http.server, urllib, socket
import subprocess, shutil, time, hashlib, zlib
import netrender.model
try:
import bpy
except:
bpy = None
VERSION = bytes("0.9", encoding='utf8')
# Jobs status
JOB_WAITING = 0 # before all data has been entered
JOB_PAUSED = 1 # paused by user
JOB_FINISHED = 2 # finished rendering
JOB_QUEUED = 3 # ready to be dispatched
JOB_STATUS_TEXT = {
JOB_WAITING: "Waiting",
JOB_PAUSED: "Paused",
JOB_FINISHED: "Finished",
JOB_QUEUED: "Queued"
}
# Frames status
QUEUED = 0
DISPATCHED = 1
DONE = 2
ERROR = 3
FRAME_STATUS_TEXT = {
QUEUED: "Queued",
DISPATCHED: "Dispatched",
DONE: "Done",
ERROR: "Error"
}
def responseStatus(conn):
response = conn.getresponse()
response.read()
return response.status
def reporting(report, message, errorType = None):
if errorType:
t = 'ERROR'
else:
t = 'INFO'
if report:
report(t, message)
return None
elif errorType:
raise errorType(message)
else:
return None
def clientScan(report = None):
try:
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
s.settimeout(30)
s.bind(('', 8000))
buf, address = s.recvfrom(64)
address = address[0]
port = int(str(buf, encoding='utf8'))
reporting(report, "Master server found")
return (address, port)
except socket.timeout:
reporting(report, "No master server on network", IOError)
return ("", 8000) # return default values
def clientConnection(address, port, report = None, scan = True):
if address == "[default]":
# calling operator from python is fucked, scene isn't in context
# if bpy:
# bpy.ops.render.netclientscan()
# else:
if not scan:
return None
address, port = clientScan()
if address == "":
return None
try:
conn = http.client.HTTPConnection(address, port, timeout = 5)
if conn:
if clientVerifyVersion(conn):
return conn
else:
conn.close()
reporting(report, "Incorrect master version", ValueError)
except Exception as err:
if report:
report('ERROR', str(err))
return None
else:
raise
def clientVerifyVersion(conn):
conn.request("GET", "/version")
response = conn.getresponse()
if response.status != http.client.OK:
conn.close()
return False
server_version = response.read()
if server_version != VERSION:
print("Incorrect server version!")
print("expected", str(VERSION, encoding='utf8'), "received", str(server_version, encoding='utf8'))
return False
return True
def fileURL(job_id, file_index):
return "/file_%s_%i" % (job_id, file_index)
def logURL(job_id, frame_number):
return "/log_%s_%i.log" % (job_id, frame_number)
def renderURL(job_id, frame_number):
return "/render_%s_%i.exr" % (job_id, frame_number)
def cancelURL(job_id):
return "/cancel_%s" % (job_id)
def hashFile(path):
f = open(path, "rb")
value = hashData(f.read())
f.close()
return value
def hashData(data):
m = hashlib.md5()
m.update(data)
return m.hexdigest()
def prefixPath(prefix_directory, file_path, prefix_path, force = False):
if os.path.isabs(file_path):
# if an absolute path, make sure path exists, if it doesn't, use relative local path
full_path = file_path
if force or not os.path.exists(full_path):
p, n = os.path.split(os.path.normpath(full_path))
if prefix_path and p.startswith(prefix_path):
if len(prefix_path) < len(p):
directory = os.path.join(prefix_directory, p[len(prefix_path)+1:]) # +1 to remove separator
if not os.path.exists(directory):
os.mkdir(directory)
else:
directory = prefix_directory
full_path = os.path.join(directory, n)
else:
full_path = os.path.join(prefix_directory, n)
else:
full_path = (prefix_directory, file_path)
return full_path
def getFileInfo(filepath, infos):
process = subprocess.Popen([sys.argv[0], "-b", "-noaudio", filepath, "-P", __file__, "--"] + infos, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
stdout = bytes()
while process.poll() == None:
stdout += process.stdout.read(1024)
# read leftovers if needed
stdout += process.stdout.read()
stdout = str(stdout, encoding="utf8")
values = [eval(v[1:].strip()) for v in stdout.split("\n") if v.startswith("$")]
return values
def thumbnail(filename):
root = os.path.splitext(filename)[0]
imagename = os.path.split(filename)[1]
thumbname = root + ".jpg"
if os.path.exists(thumbname):
return thumbname
if bpy:
scene = bpy.data.scenes[0] # FIXME, this is dodgy!
scene.render.file_format = "JPEG"
scene.render.file_quality = 90
bpy.ops.image.open(filepath=filename)
img = bpy.data.images[imagename]
img.save_render(thumbname, scene=scene)
try:
process = subprocess.Popen(["convert", thumbname, "-resize", "300x300", thumbname])
process.wait()
return thumbname
except:
pass
return None
if __name__ == "__main__":
import bpy
for info in sys.argv[7:]:
print("$", eval(info))