blender/release/scripts
Campbell Barton 64d6810cd9 Change edgeloop delete to use dissolve, fixes bug [#35738].
Was using edge-slide & remove-doubles but this was error prone since remove doubles could fail in some cases or find doubles where it shouldn't (with very small scale objects).

This gives more predictable behavior when the edges of a loop wouldnt slide (in that case they would just drag over to one of the sides with no user control)
and multiple edge loops work better too. eg:
- http://www.graphicall.org/ftp/ideasman42/edge_loop_del_update.png
2013-06-14 03:04:36 +00:00
..
freestyle Fix for potential division by zero during Freestyle stroke rendering. 2013-06-02 11:42:04 +00:00
modules minor edits to world_to_camera() utility function, include Z so you can tell if the points in font of the camera and avoid divide by zero. 2013-06-13 14:07:36 +00:00
presets add default preset for font settings. 2013-06-07 01:06:01 +00:00
startup Change edgeloop delete to use dissolve, fixes bug [#35738]. 2013-06-14 03:04:36 +00:00
templates_osl Cycles / Toon BSDF: 2013-05-23 17:45:20 +00:00
templates_py Fix for unintended commit of python template file ... 2013-06-09 09:51:19 +00:00