blender/source
Sergey Sharybin 602dcb47b0 Fix T36474: Blender 2.68a crashes upon rendering
Summary:
Original issue was caused by wring detection of whether
SS modifier is being applied for render/viewport. After
recent dependency graph commit this was no longer an
issue.

But it still might have happen conflict between viewport
draw and scene_update_for_newframe() invoked from render
thread when using external engines like Cycles.

Solved by adding viewport lock while scene is being
updated and objects being exported to the render engine.

Same lock was already used for Blender Internal.

Reviewers: brecht

Reviewed By: brecht

Maniphest Tasks: T36474

Differential Revision: https://developer.blender.org/D138
2013-12-27 18:52:41 +06:00
..
blender Fix T36474: Blender 2.68a crashes upon rendering 2013-12-27 18:52:41 +06:00
blenderplayer Fix bookmarks not appearing in file browser after "copy previous settings". 2013-12-20 17:57:11 +01:00
creator Threaded object update and EvaluationContext 2013-12-26 17:24:42 +06:00
gameengine Threaded object update and EvaluationContext 2013-12-26 17:24:42 +06:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests error in last commit 2013-11-28 16:14:32 +11:00
CMakeLists.txt remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed. 2013-09-03 03:04:44 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00