blender/source/gameengine/Rasterizer
Mitchell Stokes a9a92ae323 Fix for [#23375] "texture2D in custom 2D filters can get texture outside of game, resulting in ugliness" reported by Jacob F.
The 2D Filter system now only copies the game viewport instead of the whole window. This prevents 2D Filters from grabbing data outside of the game viewport. The textures for 2D filters are now also not forced to be powers of two (if NPOT textures are supported), which can save a little bit of VRAM.
2012-06-28 09:37:30 +00:00
..
RAS_OpenGLFilters use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
RAS_OpenGLRasterizer optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
CMakeLists.txt more vertex weight edits, 2011-12-14 22:54:38 +00:00
RAS_2DFilterManager.cpp Fix for [#23375] "texture2D in custom 2D filters can get texture outside of game, resulting in ugliness" reported by Jacob F. 2012-06-28 09:37:30 +00:00
RAS_2DFilterManager.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_BucketManager.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
RAS_BucketManager.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_CameraData.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
RAS_Deformer.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_FramingManager.cpp style cleanup 2012-03-28 05:03:24 +00:00
RAS_FramingManager.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_ICanvas.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_IPolygonMaterial.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
RAS_IPolygonMaterial.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_IRasterizer.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_IRenderTools.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
RAS_IRenderTools.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_LightObject.h style cleanup 2012-06-06 22:38:39 +00:00
RAS_MaterialBucket.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
RAS_MaterialBucket.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_MeshObject.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
RAS_MeshObject.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_ObjectColor.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
RAS_Polygon.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
RAS_Polygon.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_Rect.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
RAS_texmatrix.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
RAS_TexMatrix.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
RAS_TexVert.cpp spelling cleanup 2012-03-18 07:38:51 +00:00
RAS_TexVert.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00