blender/source
Campbell Barton a9ba96896a modified fix for commits r33811, 33812.
- SSS Presets were not working on pinned materials.
- added ability for save-presets to define variables to stop them becoming too verbose.
- remove object.active_node_material
2010-12-20 23:26:29 +00:00
..
blender modified fix for commits r33811, 33812. 2010-12-20 23:26:29 +00:00
blenderplayer cmake was complaining when there was no libs skipped. 2010-12-17 04:41:48 +00:00
creator CMake RelWithDebInfo uses python31.dll, not python31_d.dll 2010-12-19 16:09:24 +00:00
darwin darwin Makefiles: copy release scripts and python modules to where blender looks for them, 2010-10-14 19:30:55 +00:00
gameengine minor warnings removed. 2010-12-17 16:05:40 +00:00
icons Windows Icons: 2010-09-05 07:08:21 +00:00
kernel use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
CMakeLists.txt use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
Makefile Reorder library linking. 2010-11-11 06:22:55 +00:00
SConscript dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00