blender/release/ui
William Reynish 2c642d1373 Further improved shape keys UI.
Made value slider stretch to the entire width of the panel, useful for added precision. 

Also used greying out when shapes are locked.
2009-08-01 17:50:51 +00:00
..
bpy_ops.py misc py/rna changes 2009-07-26 18:18:14 +00:00
buttons_data_armature.py 2.5 Part 1 of Layout Code Cleanup: 2009-07-27 20:39:10 +00:00
buttons_data_bone.py 2.5 Part 1 of Layout Code Cleanup: 2009-07-27 20:39:10 +00:00
buttons_data_camera.py 2.5 Part 1 of Layout Code Cleanup: 2009-07-27 20:39:10 +00:00
buttons_data_curve.py 2.5 Part 1 of Layout Code Cleanup: 2009-07-27 20:39:10 +00:00
buttons_data_empty.py 2.5 Part 1 of Layout Code Cleanup: 2009-07-27 20:39:10 +00:00
buttons_data_lamp.py * More lamp tweaks, meant to commit this last night 2009-07-30 13:56:39 +00:00
buttons_data_lattice.py 2.5 Part 1 of Layout Code Cleanup: 2009-07-27 20:39:10 +00:00
buttons_data_mesh.py Further improved shape keys UI. 2009-08-01 17:50:51 +00:00
buttons_data_metaball.py Separated metaball size values, and hid inapplicable values depending on metaball type. 2009-07-30 18:32:20 +00:00
buttons_data_modifier.py 2.5 Smoke: 2009-07-30 16:38:00 +00:00
buttons_data_text.py 2.5 Part 2 of Layout Code Cleanup: 2009-07-28 06:26:10 +00:00
buttons_game.py 2.5 Part 3 of Layout Code Cleanup: 2009-07-30 10:11:19 +00:00
buttons_material.py 2.5 2009-07-31 08:07:41 +00:00
buttons_object_constraint.py 2.5 Part 3 of Layout Code Cleanup: 2009-07-30 10:11:19 +00:00
buttons_object.py 2.5 Part 3 of Layout Code Cleanup: 2009-07-30 10:11:19 +00:00
buttons_particle.py 2.5 Layout files: 2009-07-26 16:31:48 +00:00
buttons_physics_cloth.py 2.5 Layout files: 2009-07-26 16:31:48 +00:00
buttons_physics_field.py 2.5 Field Panels: 2009-07-31 15:36:14 +00:00
buttons_physics_fluid.py 2.5 Buttons: 2009-07-30 10:38:46 +00:00
buttons_physics_softbody.py 2.5 Part 3 of Layout Code Cleanup: 2009-07-30 10:11:19 +00:00
buttons_scene.py 2.5 2009-07-31 08:07:41 +00:00
buttons_texture.py Changed texture layers list to display as a proper list. This makes the order clearer, and you can see names. The list always displays its full length though, because texture layers are pre-populated with all 18 texture layers. Would be nice if this was eventually more dynamic, resembling the way you add/remove material indices. 2009-07-31 16:19:26 +00:00
buttons_world.py 2.5 2009-07-31 08:07:41 +00:00
space_buttons.py 2.5 Layout files: 2009-07-26 16:31:48 +00:00
space_console.py Engine specific panel's 2009-07-30 08:10:10 +00:00
space_filebrowser.py - include operator commands in tooltips (needs sanitizing for transform operators, there are massive :|) 2009-07-29 23:12:30 +00:00
space_image.py 2.5: various one-liner fixes 2009-07-28 18:59:36 +00:00
space_info.py - Fix some things I missed in my last commit 2009-07-29 14:07:51 +00:00
space_logic.py 2.5: Render/Game Engine 2009-07-23 21:50:40 +00:00
space_outliner.py 2.5 Layout files: 2009-07-26 16:31:48 +00:00
space_sequencer.py changes to defaults for sequencer strip adding 2009-07-30 20:22:55 +00:00
space_text.py 2.5 Layout files: 2009-07-26 16:31:48 +00:00
space_view3d_toolbar.py render api utility function to initialize a render layer from an image rather then loading through python. 2009-07-27 18:50:10 +00:00
space_view3d.py 2.5 Various fixes: 2009-07-26 08:53:23 +00:00