forked from bartvdbraak/blender
a9fef5a292
CurvePaths: if the path has vector handles, or when it's a Poly curve, the amount of interpolated points on the path was too limited (6 actually). Now the 'resolu' of the curve defines the amount of interpolated points. This enables motionpaths or deforming with sharp corners. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |