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Dalai Felinto aac598303b Scene.GameData DNA alignment nitpicking
* "structures are always multiples of 8 bytes in size" (adding two pads for RecastData)
removing some unecessary pads. Moving others to make pad counting easy.

(although this patch is not highly needed in trunk it will help cucumber merging)
This could probably fixed the problem address at rev.40084
2011-10-07 05:19:21 +00:00
build_files modify pacman file not to compile templates & presets. 2011-10-04 23:00:38 +00:00
doc update generated api changelog for edits since 2.59 2011-10-05 22:43:00 +00:00
extern Whitespace clean-up 2011-09-30 12:24:17 +00:00
intern spaces -> tabs (only whitespace changes) 2011-10-06 22:02:50 +00:00
po filter RNA classes for translation (removes over 1300 lines from messages.txt) 2011-10-05 03:39:22 +00:00
release hide 3d view header use_pivot_point_align button in editmode since its not used there, also remove unneeded copy() funcs from quick effects. 2011-10-06 10:06:53 +00:00
source Scene.GameData DNA alignment nitpicking 2011-10-07 05:19:21 +00:00
CMakeLists.txt * Removing libsamplerate from build systems 2011-10-02 17:09:39 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile fix for crash generating messages.txt, I wasn't getting this crash because I had 'WITH_PYTHON_SAFETY' enabled which was using different iterators (which dont crash), now there on by default. 2011-09-30 07:47:45 +00:00
SConstruct scons flags were being set carelessly - CCFLAGS is like setting CFLAGS and CXXFLAGS - in a few cases this was being set redundantly. 2011-10-05 23:35:03 +00:00