blender/release/scripts/bpymodules/BPyMessages.py
Campbell Barton 827cce172c update to Axiscopy, more error checking. basic functionality the same.
- Dont allow it to apply the matrix twice to a linked-dupe. (Same as Apply Loc/Size/Rot)
- Make sure that the source object is active, not just the first selected object.
- Use Mesh instead of NMesh.
- use mesh.transform(mat) rather then vert by vert vec*mat

Other scripts had pupBlock changes for better layout.
2006-12-15 22:14:33 +00:00

44 lines
1.1 KiB
Python

from Blender import Draw, sys
def Error_NoMeshSelected():
Draw.PupMenu('ERROR%t|No mesh objects selected')
def Error_NoActive():
Draw.PupMenu('ERROR%t|No active object')
def Error_NoMeshActive():
Draw.PupMenu('ERROR%t|Active object is not a mesh')
def Error_NoMeshUvSelected():
Draw.PupMenu('ERROR%t|No mesh objects with texface selected')
def Error_NoMeshUvActive():
Draw.PupMenu('ERROR%t|Active object is not a mesh with texface')
# File I/O messages
def Error_NoFile(path):
'''True if file missing, False if files there
Use simply by doing...
if Error_NoFile(path): return
'''
if not sys.exists(sys.expandpath(path)):
Draw.PupMenu("Error%t|Can't open file: " + path)
return True
return False
def Error_NoDir(path):
'''True if dirs missing, False if dirs there
Use simply by doing...
if Error_NoDir(path): return
'''
if not sys.exists(sys.expandpath(path)):
Draw.PupMenu("Error%t|Path does not exist: " + path)
return True
return False
def Warning_SaveOver(path):
'''Returns - True to save, False dont save'''
if sys.exists(sys.expandpath(path)):
ret= Draw.PupMenu('Save over%t|' + path)
if ret == -1:
return False
return True