blender/source
Geoffrey Bantle ab5862960f -> Fix for Bug #5056
hide_mesh() in editmesh_mods.c wasn't checking for fgon edges properly, causing fgon faces
dissapear when hiding unrelated verts/edges. Fixed.
2006-11-05 18:48:31 +00:00
..
blender -> Fix for Bug #5056 2006-11-05 18:48:31 +00:00
creator Huge commit: VERSE 2006-08-20 15:22:56 +00:00
darwin Totally ancient error: Makefiles for OSX did not copy the scripts in 2006-07-01 09:40:13 +00:00
gameengine Added a VGroup input to the Armature modifier. This allows the user to specify 2006-08-28 21:56:58 +00:00
icons ==SCons== 2006-03-10 22:50:27 +00:00
kernel ==SCons== 2006-02-07 21:24:36 +00:00
Makefile Huge commit: VERSE 2006-08-20 15:22:56 +00:00
nan_compile.mk - uncommit my personal hack of nan_compile.mk, which came to cvs with 2006-08-21 14:22:08 +00:00
nan_definitions.mk Huge commit: VERSE 2006-08-20 15:22:56 +00:00
nan_link.mk - add -lXi to prevent "undefined reference to `XGetExtensionVersion'..." 2006-10-24 13:34:15 +00:00
nan_subdirs.mk Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
nan_warn.mk big warning hunt commit 2005-03-09 19:45:59 +00:00
SConscript ==SCons== 2006-03-10 20:47:34 +00:00