blender/source/gameengine/Physics/Bullet
Erwin Coumans abb338ddf9 upgrade to latest Bullet trunk, fix related to vehicle anti-roll, added constraint visualization.
This commit doesn't add new functionality, but more updates are planned before Blender 2.49 release.
2009-03-09 04:21:28 +00:00
..
CcdPhysicsController.cpp Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49. 2009-03-03 03:41:24 +00:00
CcdPhysicsController.h minor update to be compatible with Bullet 2.74 physics: 2009-03-02 17:43:35 +00:00
CcdPhysicsEnvironment.cpp upgrade to latest Bullet trunk, fix related to vehicle anti-roll, added constraint visualization. 2009-03-09 04:21:28 +00:00
CcdPhysicsEnvironment.h BGE patch: dynamically update the coumpound parent shape when parenting to a compound object. 2009-01-13 22:59:18 +00:00
CMakeLists.txt BGE Python API - GameLogic.getBlendFileList(path='//') to return a list of blend's in the current directory. Needed for creating a level selector that lists all files in the level directory. 2008-08-22 06:02:01 +00:00
Makefile TLC needed for Makefiles to get gameengine compiling again. 2008-08-25 19:50:17 +00:00
SConscript SCons: 2009-02-15 23:26:00 +00:00