forked from bartvdbraak/blender
abd68c6e45
Own regression, previously it would do a full mesh normal calculation for each isolated shape (could hang on meshes with many loose parts). However the normals are needed, instead of doing a full calculation, just set normals on new faces. Thanks to Brecht for finding cause! |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |