blender/release/scripts/startup/bl_operators
2013-10-15 18:30:49 +00:00
..
__init__.py Mask primitives 2013-08-26 20:23:26 +00:00
add_mesh_torus.py code cleanup: unnecessary shadowing and some minor pep8 edits. 2013-09-12 19:51:31 +00:00
anim.py fix [#35977] Bake Action doesn't work properly 2013-07-04 23:52:02 +00:00
clip.py Hide preview for nodes created with Setup Tracking Scene 2013-04-11 13:34:51 +00:00
console.py disable auto indent when pasting text into the python console. 2013-05-24 01:04:37 +00:00
freestyle.py Better API design for making text datablocks after loading. 2013-06-02 17:52:06 +00:00
image.py Fix for [#34898] Typo in error message of mathutils.Vector 2013-04-07 15:09:06 +00:00
mask.py Mask primitives 2013-08-26 20:23:26 +00:00
mesh.py fix [#35453] "copy mirrored uv coords" doesn't work 2013-06-05 03:10:29 +00:00
node.py Check the node Add operator's type property before attempting to create a new node. This prevents python exceptions when calling it from the search menu, where the node type is unspecified. 2013-10-06 10:49:40 +00:00
object_align.py use more conventional names in rigid body script. 2013-01-28 12:15:50 +00:00
object_quick_effects.py Smoke: Add new "Full Sample" option to high resolution smoke panel. 2013-05-10 16:18:00 +00:00
object_randomize_transform.py code cleanup: dont use 'bpy.context' when 'context' is available 2013-01-23 07:52:31 +00:00
object.py select-camera operator could select hidden cameras, also disable freestyle for make lite target. 2013-04-08 04:54:57 +00:00
presets.py pep8 cleanup 2013-06-27 03:05:19 +00:00
rigidbody.py rna attribute consistency edits, use common prefix for booleans. 2013-04-23 07:06:29 +00:00
screen_play_rendered_anim.py fix for 'Playanim' playing past the last frame of an animation. also print -s and -e in help message. 2012-11-17 01:15:28 +00:00
sequencer.py code cleanup: minor improvements to scripts. 2013-04-20 13:23:53 +00:00
uvcalc_follow_active.py style cleanup 2013-01-15 23:15:32 +00:00
uvcalc_lightmap.py lots of operator descriptions were incorrectly copy/pasted. 2013-09-30 05:50:41 +00:00
uvcalc_smart_project.py fix [#36020] SmartUV Project is messy on a cube 2013-09-11 07:10:15 +00:00
vertexpaint_dirt.py pep8 cleanup 2013-06-27 03:05:19 +00:00
view3d.py add 'Extrude Region, Vertex Normal' to the extrude menu, equivalent of 'Extrude, Escape, Alt+S' 2013-10-15 18:30:49 +00:00
wm.py Usual UI messages fixes... 2013-09-30 19:30:56 +00:00