blender/release/scripts/modules
Campbell Barton 727d9bb059 rig-generation from metadata, the idea is to input a simple rig with metadata matching preset definitions
these are applied by adding constraints, drivers, control bones etc. making it possible to re-apply changes & improvements to many rigs at once.

testcase makes a finger rig (like in BBB) from 3 bones, the base tagged with an id property "type":"finger".

still missing is a way to update the driver dep's


also fixed an error  in the property UI when the active bone is not on the active layer.
2009-11-24 00:02:21 +00:00
..
bpy - made properties in the view3d panel only show when there are some properties available since this the option to add props isnt in this panel 2009-11-23 13:06:26 +00:00
console missed committing this file (from Stani's patch) 2009-11-07 14:17:49 +00:00
bpy_types.py use decorators for python attributes, added bone.length 2009-11-23 16:04:19 +00:00
dynamic_menu.py render presets, select from a directory, button to add own presets 2009-11-21 21:39:20 +00:00
rigify.py rig-generation from metadata, the idea is to input a simple rig with metadata matching preset definitions 2009-11-24 00:02:21 +00:00
rna_prop_ui.py rig-generation from metadata, the idea is to input a simple rig with metadata matching preset definitions 2009-11-24 00:02:21 +00:00