blender/intern/cycles/device/opencl/memory_manager.cpp
Mai Lavelle ec8ae4d5e9 Cycles: Pack kernel textures into buffers for OpenCL
Image textures were being packed into a single buffer for OpenCL, which
limited the amount of memory available for images to the size of one
buffer (usually 4gb on AMD hardware). By packing textures into multiple
buffers that limit is removed, while simultaneously reducing the number
of buffers that need to be passed to each kernel.

Benchmarks were within 2%.

Fixes T51554.

Differential Revision: https://developer.blender.org/D2745
2017-08-08 07:12:04 -04:00

254 lines
5.9 KiB
C++

/*
* Copyright 2011-2017 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef WITH_OPENCL
#include "util/util_foreach.h"
#include "device/opencl/opencl.h"
#include "device/opencl/memory_manager.h"
CCL_NAMESPACE_BEGIN
void MemoryManager::DeviceBuffer::add_allocation(Allocation& allocation)
{
allocations.push_back(&allocation);
}
void MemoryManager::DeviceBuffer::update_device_memory(OpenCLDeviceBase *device)
{
bool need_realloc = false;
/* Calculate total size and remove any freed. */
size_t total_size = 0;
for(int i = allocations.size()-1; i >= 0; i--) {
Allocation* allocation = allocations[i];
/* Remove allocations that have been freed. */
if(!allocation->mem || allocation->mem->memory_size() == 0) {
allocation->device_buffer = NULL;
allocation->size = 0;
allocations.erase(allocations.begin()+i);
need_realloc = true;
continue;
}
/* Get actual size for allocation. */
size_t alloc_size = align_up(allocation->mem->memory_size(), 16);
if(allocation->size != alloc_size) {
/* Allocation is either new or resized. */
allocation->size = alloc_size;
allocation->needs_copy_to_device = true;
need_realloc = true;
}
total_size += alloc_size;
}
if(need_realloc) {
cl_ulong max_buffer_size;
clGetDeviceInfo(device->cdDevice, CL_DEVICE_MAX_MEM_ALLOC_SIZE, sizeof(cl_ulong), &max_buffer_size, NULL);
if(total_size > max_buffer_size) {
device->set_error("Scene too complex to fit in available memory.");
return;
}
device_memory *new_buffer = new device_memory;
new_buffer->resize(total_size);
device->mem_alloc(string_printf("buffer_%p", this).data(), *new_buffer, MEM_READ_ONLY);
size_t offset = 0;
foreach(Allocation* allocation, allocations) {
if(allocation->needs_copy_to_device) {
/* Copy from host to device. */
opencl_device_assert(device, clEnqueueWriteBuffer(device->cqCommandQueue,
CL_MEM_PTR(new_buffer->device_pointer),
CL_FALSE,
offset,
allocation->mem->memory_size(),
(void*)allocation->mem->data_pointer,
0, NULL, NULL
));
allocation->needs_copy_to_device = false;
}
else {
/* Fast copy from memory already on device. */
opencl_device_assert(device, clEnqueueCopyBuffer(device->cqCommandQueue,
CL_MEM_PTR(buffer->device_pointer),
CL_MEM_PTR(new_buffer->device_pointer),
allocation->desc.offset,
offset,
allocation->mem->memory_size(),
0, NULL, NULL
));
}
allocation->desc.offset = offset;
offset += allocation->size;
}
device->mem_free(*buffer);
delete buffer;
buffer = new_buffer;
}
else {
assert(total_size == buffer->data_size);
size_t offset = 0;
foreach(Allocation* allocation, allocations) {
if(allocation->needs_copy_to_device) {
/* Copy from host to device. */
opencl_device_assert(device, clEnqueueWriteBuffer(device->cqCommandQueue,
CL_MEM_PTR(buffer->device_pointer),
CL_FALSE,
offset,
allocation->mem->memory_size(),
(void*)allocation->mem->data_pointer,
0, NULL, NULL
));
allocation->needs_copy_to_device = false;
}
offset += allocation->size;
}
}
/* Not really necessary, but seems to improve responsiveness for some reason. */
clFinish(device->cqCommandQueue);
}
void MemoryManager::DeviceBuffer::free(OpenCLDeviceBase *device)
{
device->mem_free(*buffer);
}
MemoryManager::DeviceBuffer* MemoryManager::smallest_device_buffer()
{
DeviceBuffer* smallest = device_buffers;
foreach(DeviceBuffer& device_buffer, device_buffers) {
if(device_buffer.size < smallest->size) {
smallest = &device_buffer;
}
}
return smallest;
}
MemoryManager::MemoryManager(OpenCLDeviceBase *device) : device(device), need_update(false)
{
}
void MemoryManager::free()
{
foreach(DeviceBuffer& device_buffer, device_buffers) {
device_buffer.free(device);
}
}
void MemoryManager::alloc(const char *name, device_memory& mem)
{
Allocation& allocation = allocations[name];
allocation.mem = &mem;
allocation.needs_copy_to_device = true;
if(!allocation.device_buffer) {
DeviceBuffer* device_buffer = smallest_device_buffer();
allocation.device_buffer = device_buffer;
allocation.desc.device_buffer = device_buffer - device_buffers;
device_buffer->add_allocation(allocation);
device_buffer->size += mem.memory_size();
}
need_update = true;
}
bool MemoryManager::free(device_memory& mem)
{
foreach(AllocationsMap::value_type& value, allocations) {
Allocation& allocation = value.second;
if(allocation.mem == &mem) {
allocation.device_buffer->size -= mem.memory_size();
allocation.mem = NULL;
allocation.needs_copy_to_device = false;
need_update = true;
return true;
}
}
return false;
}
MemoryManager::BufferDescriptor MemoryManager::get_descriptor(string name)
{
update_device_memory();
Allocation& allocation = allocations[name];
return allocation.desc;
}
void MemoryManager::update_device_memory()
{
if(!need_update) {
return;
}
need_update = false;
foreach(DeviceBuffer& device_buffer, device_buffers) {
device_buffer.update_device_memory(device);
}
}
void MemoryManager::set_kernel_arg_buffers(cl_kernel kernel, cl_uint *narg)
{
update_device_memory();
foreach(DeviceBuffer& device_buffer, device_buffers) {
if(device_buffer.buffer->device_pointer) {
device->kernel_set_args(kernel, (*narg)++, *device_buffer.buffer);
}
else {
device->kernel_set_args(kernel, (*narg)++, device->null_mem);
}
}
}
CCL_NAMESPACE_END
#endif /* WITH_OPENCL */