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Ton Roosendaal aef3e99eab Bugfix #22052
OpenGL viewport render gave squeezed results in cases.
Reason: some graphics cards only give offscreen buffers in multiples
of 256 or 512 (my case). 

Current fix uses the actual size returned by graphics card, which
is also safe for too large renders.
More elaborate cropping or matching is for another time.

(Added printf for feedback on this, might disappear)
2010-11-18 19:11:05 +00:00
build_files fix for CMake file grouping with MSVC project files. 2010-11-08 06:31:45 +00:00
doc update the man page from blenders --help message 2010-11-08 21:13:44 +00:00
extern Added CMake macro REMOVE_STRICT_FLAGS(), this means developers can build with -Werror in their CMAKE_C_FLAGS_DEBUG (so all warnings give errors). 2010-10-24 03:57:07 +00:00
intern Fix [#24310] With high poly numbers when sculpting, modifier keys hang 2010-11-15 12:05:11 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release bugfix [#22615] Opening a blend file in python (bpy.ops.wm.open_mainfile() (r29489) 2010-11-18 16:33:13 +00:00
source Bugfix #22052 2010-11-18 19:11:05 +00:00
CMakeLists.txt patch from Dan Eicher to support intel C++ compiler for CMake on *nix. 2010-11-15 05:32:49 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct Make sure plugins/ goes under shortversion/ dir 2010-10-26 22:13:37 +00:00