forked from bartvdbraak/blender
aef3e99eab
OpenGL viewport render gave squeezed results in cases. Reason: some graphics cards only give offscreen buffers in multiples of 256 or 512 (my case). Current fix uses the actual size returned by graphics card, which is also safe for too large renders. More elaborate cropping or matching is for another time. (Added printf for feedback on this, might disappear) |
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doc | ||
extern | ||
intern | ||
po | ||
release | ||
source | ||
CMakeLists.txt | ||
COPYING | ||
Makefile | ||
SConstruct |