blender/extern/carve/lib/mesh.cpp
Sergey Sharybin 87dcee0c0c Silence some annoying warnings when doing full build with strict flags
This mainly touches extern libraries and few debug-only places in intern.

Some summary:

- External libraries are not strict at all about missing declarations,
  so we can rather safely remove such warning together with other strict
  flags.

- Bullet has some static functions which are not used.
  Those were commented out.

- Carve now has some unused debug-only functions commented out as well.
  While we're on the way of getting rid of Carve, it makes sense to make
  things a bit cleaner for the time being.

- In LZMA we have some parts disabled which gives some set but unused
  variables which is rather correct.

- Elbeem had quite some variables set and never used because their usage
  is inside of debug-only code which is commented out.

Note about patching upstream libraries: surely one might say that we
have to make local patchset against this, but own experience says it
only gives extra work trying to merge such tweaks to a new upstream
version and usually it's just faster to re-apply such fixes again after
bundling new upstream library.
2016-04-22 10:59:15 +02:00

1216 lines
41 KiB
C++

// Begin License:
// Copyright (C) 2006-2014 Tobias Sargeant (tobias.sargeant@gmail.com).
// All rights reserved.
//
// This file is part of the Carve CSG Library (http://carve-csg.com/)
//
// This file may be used under the terms of either the GNU General
// Public License version 2 or 3 (at your option) as published by the
// Free Software Foundation and appearing in the files LICENSE.GPL2
// and LICENSE.GPL3 included in the packaging of this file.
//
// This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
// INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE.
// End:
#if defined(HAVE_CONFIG_H)
# include <carve_config.h>
#endif
#include <carve/mesh.hpp>
#include <carve/mesh_impl.hpp>
#include <carve/rtree.hpp>
#include <carve/poly.hpp>
namespace {
inline double CALC_X(const carve::geom::plane<3> &p, double y, double z) { return -(p.d + p.N.y * y + p.N.z * z) / p.N.x; }
inline double CALC_Y(const carve::geom::plane<3> &p, double x, double z) { return -(p.d + p.N.x * x + p.N.z * z) / p.N.y; }
inline double CALC_Z(const carve::geom::plane<3> &p, double x, double y) { return -(p.d + p.N.x * x + p.N.y * y) / p.N.z; }
carve::geom::vector<2> _project_1(const carve::geom::vector<3> &v) {
return carve::geom::VECTOR(v.z, v.y);
}
carve::geom::vector<2> _project_2(const carve::geom::vector<3> &v) {
return carve::geom::VECTOR(v.x, v.z);
}
carve::geom::vector<2> _project_3(const carve::geom::vector<3> &v) {
return carve::geom::VECTOR(v.y, v.x);
}
carve::geom::vector<2> _project_4(const carve::geom::vector<3> &v) {
return carve::geom::VECTOR(v.y, v.z);
}
carve::geom::vector<2> _project_5(const carve::geom::vector<3> &v) {
return carve::geom::VECTOR(v.z, v.x);
}
carve::geom::vector<2> _project_6(const carve::geom::vector<3> &v) {
return carve::geom::VECTOR(v.x, v.y);
}
carve::geom::vector<3> _unproject_1(const carve::geom::vector<2> &p, const carve::geom3d::Plane &plane) {
return carve::geom::VECTOR(CALC_X(plane, p.y, p.x), p.y, p.x);
}
carve::geom::vector<3> _unproject_2(const carve::geom::vector<2> &p, const carve::geom3d::Plane &plane) {
return carve::geom::VECTOR(p.x, CALC_Y(plane, p.x, p.y), p.y);
}
carve::geom::vector<3> _unproject_3(const carve::geom::vector<2> &p, const carve::geom3d::Plane &plane) {
return carve::geom::VECTOR(p.y, p.x, CALC_Z(plane, p.y, p.x));
}
carve::geom::vector<3> _unproject_4(const carve::geom::vector<2> &p, const carve::geom3d::Plane &plane) {
return carve::geom::VECTOR(CALC_X(plane, p.x, p.y), p.x, p.y);
}
carve::geom::vector<3> _unproject_5(const carve::geom::vector<2> &p, const carve::geom3d::Plane &plane) {
return carve::geom::VECTOR(p.y, CALC_Y(plane, p.y, p.x), p.x);
}
carve::geom::vector<3> _unproject_6(const carve::geom::vector<2> &p, const carve::geom3d::Plane &plane) {
return carve::geom::VECTOR(p.x, p.y, CALC_Z(plane, p.x, p.y));
}
static carve::geom::vector<2> (*project_tab[2][3])(const carve::geom::vector<3> &) = {
{ &_project_1, &_project_2, &_project_3 },
{ &_project_4, &_project_5, &_project_6 }
};
static carve::geom::vector<3> (*unproject_tab[2][3])(const carve::geom::vector<2> &, const carve::geom3d::Plane &) = {
{ &_unproject_1, &_unproject_2, &_unproject_3 },
{ &_unproject_4, &_unproject_5, &_unproject_6 }
};
}
namespace carve {
namespace mesh {
template<unsigned ndim>
typename Face<ndim>::project_t Face<ndim>::getProjector(bool positive_facing, int axis) const {
return NULL;
}
template<>
Face<3>::project_t Face<3>::getProjector(bool positive_facing, int axis) const {
return project_tab[positive_facing ? 1 : 0][axis];
}
template<unsigned ndim>
typename Face<ndim>::unproject_t Face<ndim>::getUnprojector(bool positive_facing, int axis) const {
return NULL;
}
template<>
Face<3>::unproject_t Face<3>::getUnprojector(bool positive_facing, int axis) const {
return unproject_tab[positive_facing ? 1 : 0][axis];
}
template<unsigned ndim>
bool Face<ndim>::containsPoint(const vector_t &p) const {
if (!carve::math::ZERO(carve::geom::distance(plane, p))) return false;
// return pointInPolySimple(vertices, projector(), (this->*project)(p));
std::vector<carve::geom::vector<2> > verts;
getProjectedVertices(verts);
return carve::geom2d::pointInPoly(verts, project(p)).iclass != carve::POINT_OUT;
}
template<unsigned ndim>
bool Face<ndim>::containsPointInProjection(const vector_t &p) const {
std::vector<carve::geom::vector<2> > verts;
getProjectedVertices(verts);
return carve::geom2d::pointInPoly(verts, project(p)).iclass != carve::POINT_OUT;
}
template<unsigned ndim>
bool Face<ndim>::simpleLineSegmentIntersection(
const carve::geom::linesegment<ndim> &line,
vector_t &intersection) const {
if (!line.OK()) return false;
carve::mesh::MeshSet<3>::vertex_t::vector_t p;
carve::IntersectionClass intersects =
carve::geom3d::lineSegmentPlaneIntersection(plane, line, p);
if (intersects == carve::INTERSECT_NONE || intersects == carve::INTERSECT_BAD) {
return false;
}
std::vector<carve::geom::vector<2> > verts;
getProjectedVertices(verts);
if (carve::geom2d::pointInPolySimple(verts, project(p))) {
intersection = p;
return true;
}
return false;
}
template<unsigned ndim>
IntersectionClass Face<ndim>::lineSegmentIntersection(const carve::geom::linesegment<ndim> &line,
vector_t &intersection) const {
if (!line.OK()) return INTERSECT_NONE;
vector_t p;
IntersectionClass intersects = carve::geom3d::lineSegmentPlaneIntersection(plane, line, p);
if (intersects == INTERSECT_NONE || intersects == INTERSECT_BAD) {
return intersects;
}
std::vector<carve::geom::vector<2> > verts;
getProjectedVertices(verts);
carve::geom2d::PolyInclusionInfo pi = carve::geom2d::pointInPoly(verts, project(p));
switch (pi.iclass) {
case POINT_VERTEX:
intersection = p;
return INTERSECT_VERTEX;
case POINT_EDGE:
intersection = p;
return INTERSECT_EDGE;
case POINT_IN:
intersection = p;
return INTERSECT_FACE;
case POINT_OUT:
return INTERSECT_NONE;
default:
break;
}
return INTERSECT_NONE;
}
template<unsigned ndim>
Face<ndim> *Face<ndim>::closeLoop(typename Face<ndim>::edge_t *start) {
edge_t *e = start;
std::vector<edge_t *> loop_edges;
do {
CARVE_ASSERT(e->rev == NULL);
loop_edges.push_back(e);
e = e->perimNext();
} while (e != start);
const size_t N = loop_edges.size();
for (size_t i = 0; i < N; ++i) {
loop_edges[i]->rev = new edge_t(loop_edges[i]->v2(), NULL);
}
for (size_t i = 0; i < N; ++i) {
edge_t *e1 = loop_edges[i]->rev;
edge_t *e2 = loop_edges[(i+1)%N]->rev;
e1->prev = e2;
e2->next = e1;
}
Face *f = new Face(start->rev);
CARVE_ASSERT(f->n_edges == N);
return f;
}
namespace detail {
bool FaceStitcher::EdgeOrderData::Cmp::operator()(const EdgeOrderData &a, const EdgeOrderData &b) const {
int v = carve::geom3d::compareAngles(edge_dir, base_dir, a.face_dir, b.face_dir);
#if defined(CARVE_DEBUG)
{
double da = carve::geom3d::antiClockwiseAngle(base_dir, a.face_dir, edge_dir);
double db = carve::geom3d::antiClockwiseAngle(base_dir, b.face_dir, edge_dir);
int v_cmp = 0;
if (da < db) v_cmp = -1;
if (db < da) v_cmp = +1;
if (v_cmp != v) {
std::cerr << "v= " << v << " v_cmp= " << v_cmp << " da= " << da << " db= " << db << " edge_dir=" << edge_dir << " base_dir=" << base_dir << " a=" << a.face_dir << " b=" << b.face_dir << std::endl;
}
}
#endif
if (v < 0) return true;
if (v == 0) {
if (a.is_reversed && !b.is_reversed) return true;
if (a.is_reversed == b.is_reversed) {
return a.group_id < b.group_id;
}
}
return false;
}
void FaceStitcher::matchSimpleEdges() {
// join faces that share an edge, where no other faces are incident.
for (edge_map_t::iterator i = edges.begin(); i != edges.end(); ++i) {
const vpair_t &ev = (*i).first;
edge_map_t::iterator j = edges.find(vpair_t(ev.second, ev.first));
if (j == edges.end()) {
for (edgelist_t::iterator k = (*i).second.begin(); k != (*i).second.end(); ++k) {
is_open[ (*k)->face->id] = true;
}
} else if ((*i).second.size() != 1 || (*j).second.size() != 1) {
std::swap(complex_edges[(*i).first], (*i).second);
} else {
// simple edge.
edge_t *a = (*i).second.front();
edge_t *b = (*j).second.front();
if (a < b) {
// every simple edge pair is encountered twice. only merge once.
a->rev = b;
b->rev = a;
face_groups.merge_sets(a->face->id, b->face->id);
}
}
}
}
size_t FaceStitcher::faceGroupID(const Face<3> *face) {
return face_groups.find_set_head(face->id);
}
size_t FaceStitcher::faceGroupID(const Edge<3> *edge) {
return face_groups.find_set_head(edge->face->id);
}
void FaceStitcher::orderForwardAndReverseEdges(std::vector<std::vector<Edge<3> *> > &efwd,
std::vector<std::vector<Edge<3> *> > &erev,
std::vector<std::vector<EdgeOrderData> > &result) {
const size_t Nfwd = efwd.size();
const size_t Nrev = erev.size();
const size_t N = efwd[0].size();
result.resize(N);
for (size_t i = 0; i < N; ++i) {
Edge<3> *base = efwd[0][i];
result[i].reserve(Nfwd + Nrev);
for (size_t j = 0; j < Nfwd; ++j) {
result[i].push_back(EdgeOrderData(efwd[j][i], j, false));
CARVE_ASSERT(efwd[0][i]->v1() == efwd[j][i]->v1());
CARVE_ASSERT(efwd[0][i]->v2() == efwd[j][i]->v2());
}
for (size_t j = 0; j < Nrev; ++j) {
result[i].push_back(EdgeOrderData(erev[j][i], j, true));
CARVE_ASSERT(erev[0][i]->v1() == erev[j][i]->v1());
CARVE_ASSERT(erev[0][i]->v2() == erev[j][i]->v2());
}
geom::vector<3> sort_dir;
if (opts.opt_avoid_cavities) {
sort_dir = base->v1()->v - base->v2()->v;
} else {
sort_dir = base->v2()->v - base->v1()->v;
}
std::sort(result[i].begin(), result[i].end(), EdgeOrderData::Cmp(sort_dir, result[i][0].face_dir));
}
}
void FaceStitcher::edgeIncidentGroups(const vpair_t &e,
const edge_map_t &all_edges,
std::pair<std::set<size_t>, std::set<size_t> > &groups) {
groups.first.clear();
groups.second.clear();
edge_map_t::const_iterator i;
i = all_edges.find(e);
if (i != all_edges.end()) {
for (edgelist_t::const_iterator j = (*i).second.begin(); j != (*i).second.end(); ++j) {
groups.first.insert(faceGroupID(*j));
}
}
i = all_edges.find(vpair_t(e.second, e.first));
if (i != all_edges.end()) {
for (edgelist_t::const_iterator j = (*i).second.begin(); j != (*i).second.end(); ++j) {
groups.second.insert(faceGroupID(*j));
}
}
}
void FaceStitcher::buildEdgeGraph(const edge_map_t &all_edges) {
for (edge_map_t::const_iterator i = all_edges.begin();
i != all_edges.end();
++i) {
edge_graph[(*i).first.first].insert((*i).first.second);
}
}
void FaceStitcher::extractPath(std::vector<const vertex_t *> &path) {
path.clear();
edge_graph_t::iterator iter = edge_graph.begin();
const vertex_t *init = (*iter).first;
const vertex_t *next = *(*iter).second.begin();
const vertex_t *prev = NULL;
const vertex_t *vert = init;
while ((*iter).second.size() == 2) {
prev = *std::find_if((*iter).second.begin(),
(*iter).second.end(),
std::bind2nd(std::not_equal_to<const vertex_t *>(), next));
next = vert;
vert = prev;
iter = edge_graph.find(vert);
CARVE_ASSERT(iter != edge_graph.end());
if (vert == init) break;
}
init = vert;
std::vector<const edge_t *> efwd;
std::vector<const edge_t *> erev;
edge_map_t::iterator edgeiter;
edgeiter = complex_edges.find(vpair_t(vert, next));
std::copy((*edgeiter).second.begin(), (*edgeiter).second.end(), std::back_inserter(efwd));
edgeiter = complex_edges.find(vpair_t(next, vert));
std::copy((*edgeiter).second.begin(), (*edgeiter).second.end(), std::back_inserter(erev));
path.push_back(vert);
prev = vert;
vert = next;
path.push_back(vert);
iter = edge_graph.find(vert);
CARVE_ASSERT(iter != edge_graph.end());
while (vert != init && (*iter).second.size() == 2) {
next = *std::find_if((*iter).second.begin(),
(*iter).second.end(),
std::bind2nd(std::not_equal_to<const vertex_t *>(), prev));
edgeiter = complex_edges.find(vpair_t(vert, next));
if ((*edgeiter).second.size() != efwd.size()) goto done;
for (size_t i = 0; i < efwd.size(); ++i) {
Edge<3> *e_next = efwd[i]->perimNext();
if (e_next->v2() != next) goto done;
efwd[i] = e_next;
}
edgeiter = complex_edges.find(vpair_t(next, vert));
if ((*edgeiter).second.size() != erev.size()) goto done;
for (size_t i = 0; i < erev.size(); ++i) {
Edge<3> *e_prev = erev[i]->perimPrev();
if (e_prev->v1() != next) goto done;
erev[i] = e_prev;
}
prev = vert;
vert = next;
path.push_back(vert);
iter = edge_graph.find(vert);
CARVE_ASSERT(iter != edge_graph.end());
}
done:;
}
void FaceStitcher::removePath(const std::vector<const vertex_t *> &path) {
for (size_t i = 1; i < path.size() - 1; ++i) {
edge_graph.erase(path[i]);
}
edge_graph[path[0]].erase(path[1]);
if (edge_graph[path[0]].size() == 0) {
edge_graph.erase(path[0]);
}
edge_graph[path[path.size()-1]].erase(path[path.size()-2]);
if (edge_graph[path[path.size()-1]].size() == 0) {
edge_graph.erase(path[path.size()-1]);
}
}
void FaceStitcher::reorder(std::vector<EdgeOrderData> &ordering,
size_t grp) {
if (!ordering[0].is_reversed && ordering[0].group_id == grp) return;
for (size_t i = 1; i < ordering.size(); ++i) {
if (!ordering[i].is_reversed && ordering[i].group_id == grp) {
std::vector<EdgeOrderData> temp;
temp.reserve(ordering.size());
std::copy(ordering.begin() + i, ordering.end(), std::back_inserter(temp));
std::copy(ordering.begin(), ordering.begin() + i, std::back_inserter(temp));
std::copy(temp.begin(), temp.end(), ordering.begin());
return;
}
}
}
struct lt_second {
template<typename pair_t>
bool operator()(const pair_t &a, const pair_t &b) const {
return a.second < b.second;
}
};
void FaceStitcher::fuseEdges(std::vector<Edge<3> *> &fwd,
std::vector<Edge<3> *> &rev) {
for (size_t i = 0; i < fwd.size(); ++i) {
fwd[i]->rev = rev[i];
rev[i]->rev = fwd[i];
face_groups.merge_sets(fwd[i]->face->id, rev[i]->face->id);
}
}
void FaceStitcher::joinGroups(std::vector<std::vector<Edge<3> *> > &efwd,
std::vector<std::vector<Edge<3> *> > &erev,
size_t fwd_grp,
size_t rev_grp) {
fuseEdges(efwd[fwd_grp], erev[rev_grp]);
}
void FaceStitcher::matchOrderedEdges(const std::vector<std::vector<EdgeOrderData> >::iterator begin,
const std::vector<std::vector<EdgeOrderData> >::iterator end,
std::vector<std::vector<Edge<3> *> > &efwd,
std::vector<std::vector<Edge<3> *> > &erev) {
typedef std::unordered_map<std::pair<size_t, size_t>, size_t> pair_counts_t;
for (;;) {
pair_counts_t pair_counts;
for (std::vector<std::vector<EdgeOrderData> >::iterator i = begin; i != end; ++i) {
std::vector<EdgeOrderData> &e = *i;
for (size_t j = 0; j < e.size(); ++j) {
if (!e[j].is_reversed && e[(j+1)%e.size()].is_reversed) {
pair_counts[std::make_pair(e[j].group_id,
e[(j+1)%e.size()].group_id)]++;
}
}
}
if (!pair_counts.size()) break;
std::vector<std::pair<size_t, std::pair<size_t, size_t> > > counts;
counts.reserve(pair_counts.size());
for (pair_counts_t::iterator iter = pair_counts.begin(); iter != pair_counts.end(); ++iter) {
counts.push_back(std::make_pair((*iter).second, (*iter).first));
}
std::make_heap(counts.begin(), counts.end());
std::set<size_t> rem_fwd, rem_rev;
while (counts.size()) {
std::pair<size_t, size_t> join = counts.front().second;
std::pop_heap(counts.begin(), counts.end());
counts.pop_back();
if (rem_fwd.find(join.first) != rem_fwd.end()) continue;
if (rem_rev.find(join.second) != rem_rev.end()) continue;
size_t g1 = join.first;
size_t g2 = join.second;
joinGroups(efwd, erev, g1, g2);
for (std::vector<std::vector<EdgeOrderData> >::iterator i = begin; i != end; ++i) {
(*i).erase(std::remove_if((*i).begin(), (*i).end(), EdgeOrderData::TestGroups(g1, g2)), (*i).end());
}
rem_fwd.insert(g1);
rem_rev.insert(g2);
}
}
}
void FaceStitcher::resolveOpenEdges() {
// Remove open regions of mesh. Doing this may make additional
// edges simple (for example, removing a fin from the edge of
// a cube), and may also expose more open mesh regions. In the
// latter case, the process must be repeated to deal with the
// newly uncovered regions.
std::unordered_set<size_t> open_groups;
for (size_t i = 0; i < is_open.size(); ++i) {
if (is_open[i]) open_groups.insert(face_groups.find_set_head(i));
}
while (!open_groups.empty()) {
std::list<vpair_t> edge_0, edge_1;
for (edge_map_t::iterator i = complex_edges.begin(); i != complex_edges.end(); ++i) {
bool was_modified = false;
for(edgelist_t::iterator j = (*i).second.begin(); j != (*i).second.end(); ) {
if (open_groups.find(faceGroupID(*j)) != open_groups.end()) {
j = (*i).second.erase(j);
was_modified = true;
} else {
++j;
}
}
if (was_modified) {
if ((*i).second.empty()) {
edge_0.push_back((*i).first);
} else if ((*i).second.size() == 1) {
edge_1.push_back((*i).first);
}
}
}
for (std::list<vpair_t>::iterator i = edge_1.begin(); i != edge_1.end(); ++i) {
vpair_t e1 = *i;
edge_map_t::iterator e1i = complex_edges.find(e1);
if (e1i == complex_edges.end()) continue;
vpair_t e2 = vpair_t(e1.second, e1.first);
edge_map_t::iterator e2i = complex_edges.find(e2);
CARVE_ASSERT(e2i != complex_edges.end()); // each complex edge should have a mate.
if ((*e2i).second.size() == 1) {
// merge newly simple edges, delete both from complex_edges.
edge_t *a = (*e1i).second.front();
edge_t *b = (*e2i).second.front();
a->rev = b;
b->rev = a;
face_groups.merge_sets(a->face->id, b->face->id);
complex_edges.erase(e1i);
complex_edges.erase(e2i);
}
}
open_groups.clear();
for (std::list<vpair_t>::iterator i = edge_0.begin(); i != edge_0.end(); ++i) {
vpair_t e1 = *i;
edge_map_t::iterator e1i = complex_edges.find(e1);
vpair_t e2 = vpair_t(e1.second, e1.first);
edge_map_t::iterator e2i = complex_edges.find(e2);
if (e2i == complex_edges.end()) {
// This could occur, for example, when two faces share
// an edge in the same direction, but are both not
// touching anything else. Both get removed by the open
// group removal code, leaving an edge map with zero
// edges. The edge in the opposite direction does not
// exist, because there's no face that adjoins either of
// the two open faces.
continue;
}
for (edgelist_t::iterator j = (*e2i).second.begin(); j != (*e2i).second.end(); ++j) {
open_groups.insert(faceGroupID(*j));
}
complex_edges.erase(e1i);
complex_edges.erase(e2i);
}
}
}
void FaceStitcher::extractConnectedEdges(std::vector<const vertex_t *>::iterator begin,
std::vector<const vertex_t *>::iterator end,
std::vector<std::vector<Edge<3> *> > &efwd,
std::vector<std::vector<Edge<3> *> > &erev) {
const size_t N = std::distance(begin, end) - 1;
std::vector<const vertex_t *>::iterator e1, e2;
e1 = e2 = begin; ++e2;
vpair_t start_f = vpair_t(*e1, *e2);
vpair_t start_r = vpair_t(*e2, *e1);
const size_t Nfwd = complex_edges[start_f].size();
const size_t Nrev = complex_edges[start_r].size();
size_t j;
edgelist_t::iterator ji;
efwd.clear(); efwd.resize(Nfwd);
erev.clear(); erev.resize(Nrev);
for (j = 0, ji = complex_edges[start_f].begin();
ji != complex_edges[start_f].end();
++j, ++ji) {
efwd[j].reserve(N);
efwd[j].push_back(*ji);
}
for (j = 0, ji = complex_edges[start_r].begin();
ji != complex_edges[start_r].end();
++j, ++ji) {
erev[j].reserve(N);
erev[j].push_back(*ji);
}
std::vector<Edge<3> *> temp_f, temp_r;
temp_f.resize(Nfwd);
temp_r.resize(Nrev);
for (j = 1; j < N; ++j) {
++e1; ++e2;
vpair_t ef = vpair_t(*e1, *e2);
vpair_t er = vpair_t(*e2, *e1);
if (complex_edges[ef].size() != Nfwd || complex_edges[ef].size() != Nrev) break;
for (size_t k = 0; k < Nfwd; ++k) {
Edge<3> *e_next = efwd[k].back()->perimNext();
CARVE_ASSERT(e_next == NULL || e_next->rev == NULL);
if (e_next == NULL || e_next->v2() != *e2) goto done;
CARVE_ASSERT(e_next->v1() == *e1);
CARVE_ASSERT(std::find(complex_edges[ef].begin(), complex_edges[ef].end(), e_next) != complex_edges[ef].end());
temp_f[k] = e_next;
}
for (size_t k = 0; k < Nrev; ++k) {
Edge<3> *e_next = erev[k].back()->perimPrev();
if (e_next == NULL || e_next->v1() != *e2) goto done;
CARVE_ASSERT(e_next->v2() == *e1);
CARVE_ASSERT(std::find(complex_edges[er].begin(), complex_edges[er].end(), e_next) != complex_edges[er].end());
temp_r[k] = e_next;
}
for (size_t k = 0; k < Nfwd; ++k) {
efwd[k].push_back(temp_f[k]);
}
for (size_t k = 0; k < Nrev; ++k) {
erev[k].push_back(temp_r[k]);
}
}
done:;
}
void FaceStitcher::construct() {
matchSimpleEdges();
if (!complex_edges.size()) return;
resolveOpenEdges();
if (!complex_edges.size()) return;
buildEdgeGraph(complex_edges);
std::list<std::vector<const vertex_t *> > paths;
while (edge_graph.size()) {
paths.push_back(std::vector<const vertex_t *>());
extractPath(paths.back());
removePath(paths.back());
};
for (std::list<std::vector<const vertex_t *> >::iterator path = paths.begin(); path != paths.end(); ++path) {
for (size_t i = 0; i < (*path).size() - 1;) {
std::vector<std::vector<Edge<3> *> > efwd, erev;
extractConnectedEdges((*path).begin() + i, (*path).end(), efwd, erev);
std::vector<std::vector<EdgeOrderData> > orderings;
orderForwardAndReverseEdges(efwd, erev, orderings);
matchOrderedEdges(orderings.begin(), orderings.end(), efwd, erev);
i += efwd[0].size();
}
}
}
FaceStitcher::FaceStitcher(const MeshOptions &_opts) : opts(_opts) {
}
}
}
// construct a MeshSet from a Polyhedron, maintaining on the
// connectivity information in the Polyhedron.
mesh::MeshSet<3> *meshFromPolyhedron(const poly::Polyhedron *poly, int manifold_id) {
typedef mesh::Vertex<3> vertex_t;
typedef mesh::Edge<3> edge_t;
typedef mesh::Face<3> face_t;
typedef mesh::Mesh<3> mesh_t;
typedef mesh::MeshSet<3> meshset_t;
std::vector<vertex_t> vertex_storage;
vertex_storage.reserve(poly->vertices.size());
for (size_t i = 0; i < poly->vertices.size(); ++i) {
vertex_storage.push_back(vertex_t(poly->vertices[i].v));
}
std::vector<std::vector<face_t *> > faces;
faces.resize(poly->manifold_is_closed.size());
std::unordered_map<std::pair<size_t, size_t>, std::list<edge_t *> > vertex_to_edge;
std::vector<vertex_t *> vert_ptrs;
for (size_t i = 0; i < poly->faces.size(); ++i) {
const poly::Polyhedron::face_t &src = poly->faces[i];
if (manifold_id != -1 && src.manifold_id != manifold_id) continue;
vert_ptrs.clear();
vert_ptrs.reserve(src.nVertices());
for (size_t j = 0; j < src.nVertices(); ++j) {
size_t vi = poly->vertexToIndex_fast(src.vertex(j));
vert_ptrs.push_back(&vertex_storage[vi]);
}
face_t *face = new face_t(vert_ptrs.begin(), vert_ptrs.end());
face->id = src.manifold_id;
faces[src.manifold_id].push_back(face);
edge_t *edge = face->edge;
do {
vertex_to_edge[std::make_pair(size_t(edge->v1() - &vertex_storage[0]),
size_t(edge->v2() - &vertex_storage[0]))].push_back(edge);
edge = edge->next;
} while (edge != face->edge);
}
// copy connectivity from Polyhedron.
for (size_t i = 0; i < poly->edges.size(); ++i) {
const poly::Polyhedron::edge_t &src = poly->edges[i];
size_t v1i = poly->vertexToIndex_fast(src.v1);
size_t v2i = poly->vertexToIndex_fast(src.v2);
std::list<edge_t *> &efwd = vertex_to_edge[std::make_pair(v1i, v2i)];
std::list<edge_t *> &erev = vertex_to_edge[std::make_pair(v2i, v1i)];
const std::vector<const poly::Polyhedron::face_t *> &facepairs = poly->connectivity.edge_to_face[i];
for (size_t j = 0; j < facepairs.size(); j += 2) {
const poly::Polyhedron::face_t *fa, *fb;
fa = facepairs[j];
fb = facepairs[j+1];
if (!fa || !fb) continue;
CARVE_ASSERT(fa->manifold_id == fb->manifold_id);
if (manifold_id != -1 && fa->manifold_id != manifold_id) continue;
std::list<edge_t *>::iterator efwdi, erevi;
for (efwdi = efwd.begin(); efwdi != efwd.end() && (*efwdi)->face->id != (size_t)fa->manifold_id; ++efwdi);
for (erevi = erev.begin(); erevi != erev.end() && (*erevi)->face->id != (size_t)fa->manifold_id; ++erevi);
CARVE_ASSERT(efwdi != efwd.end() && erevi != erev.end());
(*efwdi)->rev = (*erevi);
(*erevi)->rev = (*efwdi);
}
}
std::vector<mesh_t *> meshes;
meshes.reserve(faces.size());
for (size_t i = 0; i < faces.size(); ++i) {
if (faces[i].size()) {
meshes.push_back(new mesh_t(faces[i]));
}
}
return new meshset_t(vertex_storage, meshes);
}
static void copyMeshFaces(const mesh::Mesh<3> *mesh,
size_t manifold_id,
const mesh::Vertex<3> *Vbase,
poly::Polyhedron *poly,
std::unordered_map<std::pair<size_t, size_t>, std::list<mesh::Edge<3> *> > &edges,
std::unordered_map<const mesh::Face<3> *, size_t> &face_map) {
std::vector<const poly::Polyhedron::vertex_t *> vert_ptr;
for (size_t f = 0; f < mesh->faces.size(); ++f) {
mesh::Face<3> *src = mesh->faces[f];
vert_ptr.clear();
vert_ptr.reserve(src->nVertices());
mesh::Edge<3> *e = src->edge;
do {
vert_ptr.push_back(&poly->vertices[e->vert - Vbase]);
edges[std::make_pair(e->v1() - Vbase, e->v2() - Vbase)].push_back(e);
e = e->next;
} while (e != src->edge);
face_map[src] = poly->faces.size();;
poly->faces.push_back(poly::Polyhedron::face_t(vert_ptr));
poly->faces.back().manifold_id = manifold_id;
poly->faces.back().owner = poly;
}
}
// construct a Polyhedron from a MeshSet
poly::Polyhedron *polyhedronFromMesh(const mesh::MeshSet<3> *mesh, int manifold_id) {
typedef poly::Polyhedron::vertex_t vertex_t;
typedef poly::Polyhedron::edge_t edge_t;
typedef poly::Polyhedron::face_t face_t;
poly::Polyhedron *poly = new poly::Polyhedron();
const mesh::Vertex<3> *Vbase = &mesh->vertex_storage[0];
poly->vertices.reserve(mesh->vertex_storage.size());
for (size_t i = 0; i < mesh->vertex_storage.size(); ++i) {
poly->vertices.push_back(vertex_t(mesh->vertex_storage[i].v));
poly->vertices.back().owner = poly;
}
size_t n_faces = 0;
if (manifold_id == -1) {
poly->manifold_is_closed.resize(mesh->meshes.size());
poly->manifold_is_negative.resize(mesh->meshes.size());
for (size_t m = 0; m < mesh->meshes.size(); ++m) {
n_faces += mesh->meshes[m]->faces.size();
poly->manifold_is_closed[m] = mesh->meshes[m]->isClosed();
poly->manifold_is_negative[m] = mesh->meshes[m]->isNegative();
}
} else {
poly->manifold_is_closed.resize(1);
poly->manifold_is_negative.resize(1);
n_faces = mesh->meshes[manifold_id]->faces.size();
poly->manifold_is_closed[manifold_id] = mesh->meshes[manifold_id]->isClosed();
poly->manifold_is_negative[manifold_id] = mesh->meshes[manifold_id]->isNegative();
}
std::unordered_map<std::pair<size_t, size_t>, std::list<mesh::Edge<3> *> > edges;
std::unordered_map<const mesh::Face<3> *, size_t> face_map;
poly->faces.reserve(n_faces);
if (manifold_id == -1) {
for (size_t m = 0; m < mesh->meshes.size(); ++m) {
copyMeshFaces(mesh->meshes[m], m, Vbase, poly, edges, face_map);
}
} else {
copyMeshFaces(mesh->meshes[manifold_id], 0, Vbase, poly, edges, face_map);
}
size_t n_edges = 0;
for (std::unordered_map<std::pair<size_t, size_t>, std::list<mesh::Edge<3> *> >::iterator i = edges.begin(); i != edges.end(); ++i) {
if ((*i).first.first < (*i).first.second || edges.find(std::make_pair((*i).first.second, (*i).first.first)) == edges.end()) {
n_edges++;
}
}
poly->edges.reserve(n_edges);
for (std::unordered_map<std::pair<size_t, size_t>, std::list<mesh::Edge<3> *> >::iterator i = edges.begin(); i != edges.end(); ++i) {
if ((*i).first.first < (*i).first.second ||
edges.find(std::make_pair((*i).first.second, (*i).first.first)) == edges.end()) {
poly->edges.push_back(edge_t(&poly->vertices[(*i).first.first],
&poly->vertices[(*i).first.second],
poly));
}
}
poly->initVertexConnectivity();
// build edge entries for face.
for (size_t f = 0; f < poly->faces.size(); ++f) {
face_t &face = poly->faces[f];
size_t N = face.nVertices();
for (size_t v = 0; v < N; ++v) {
size_t v1i = poly->vertexToIndex_fast(face.vertex(v));
size_t v2i = poly->vertexToIndex_fast(face.vertex((v+1)%N));
std::vector<const edge_t *> found_edge;
std::set_intersection(poly->connectivity.vertex_to_edge[v1i].begin(), poly->connectivity.vertex_to_edge[v1i].end(),
poly->connectivity.vertex_to_edge[v2i].begin(), poly->connectivity.vertex_to_edge[v2i].end(),
std::back_inserter(found_edge));
CARVE_ASSERT(found_edge.size() == 1);
face.edge(v) = found_edge[0];
}
}
poly->connectivity.edge_to_face.resize(poly->edges.size());
for (size_t i = 0; i < poly->edges.size(); ++i) {
size_t v1i = poly->vertexToIndex_fast(poly->edges[i].v1);
size_t v2i = poly->vertexToIndex_fast(poly->edges[i].v2);
std::list<mesh::Edge<3> *> &efwd = edges[std::make_pair(v1i, v2i)];
std::list<mesh::Edge<3> *> &erev = edges[std::make_pair(v1i, v2i)];
for (std::list<mesh::Edge<3> *>::iterator j = efwd.begin(); j != efwd.end(); ++j) {
mesh::Edge<3> *edge = *j;
if (face_map.find(edge->face) != face_map.end()) {
poly->connectivity.edge_to_face[i].push_back(&poly->faces[face_map[edge->face]]);
if (edge->rev == NULL) {
poly->connectivity.edge_to_face[i].push_back(NULL);
} else {
poly->connectivity.edge_to_face[i].push_back(&poly->faces[face_map[edge->rev->face]]);
}
}
}
for (std::list<mesh::Edge<3> *>::iterator j = erev.begin(); j != erev.end(); ++j) {
mesh::Edge<3> *edge = *j;
if (face_map.find(edge->face) != face_map.end()) {
if (edge->rev == NULL) {
poly->connectivity.edge_to_face[i].push_back(NULL);
poly->connectivity.edge_to_face[i].push_back(&poly->faces[face_map[edge->face]]);
}
}
}
}
poly->initSpatialIndex();
// XXX: at this point, manifold_is_negative is not set up. This
// info should be computed/stored in Mesh instances.
return poly;
}
}
// explicit instantiation for 2D case.
// XXX: do not compile because of a missing definition for fitPlane in the 2d case.
// template class carve::mesh::Vertex<2>;
// template class carve::mesh::Edge<2>;
// template class carve::mesh::Face<2>;
// template class carve::mesh::Mesh<2>;
// template class carve::mesh::MeshSet<2>;
// explicit instantiation for 3D case.
template class carve::mesh::Vertex<3>;
template class carve::mesh::Edge<3>;
template class carve::mesh::Face<3>;
template class carve::mesh::Mesh<3>;
template class carve::mesh::MeshSet<3>;
carve::PointClass carve::mesh::classifyPoint(
const carve::mesh::MeshSet<3> *meshset,
const carve::geom::RTreeNode<3, carve::mesh::Face<3> *> *face_rtree,
const carve::geom::vector<3> &v,
bool even_odd,
const carve::mesh::Mesh<3> *mesh,
const carve::mesh::Face<3> **hit_face) {
if (hit_face) *hit_face = NULL;
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{containsVertex " << v << "}" << std::endl;
#endif
if (!face_rtree->bbox.containsPoint(v)) {
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{final:OUT(aabb short circuit)}" << std::endl;
#endif
// XXX: if the top level manifolds are negative, this should be POINT_IN.
// for the moment, this only works for a single manifold.
if (meshset->meshes.size() == 1 && meshset->meshes[0]->isNegative()) {
return POINT_IN;
}
return POINT_OUT;
}
std::vector<carve::mesh::Face<3> *> near_faces;
face_rtree->search(v, std::back_inserter(near_faces));
for (size_t i = 0; i < near_faces.size(); i++) {
if (mesh != NULL && mesh != near_faces[i]->mesh) continue;
// XXX: Do allow the tested vertex to be ON an open
// manifold. This was here originally because of the
// possibility of an open manifold contained within a closed
// manifold.
// if (!near_faces[i]->mesh->isClosed()) continue;
if (near_faces[i]->containsPoint(v)) {
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{final:ON(hits face " << near_faces[i] << ")}" << std::endl;
#endif
if (hit_face) *hit_face = near_faces[i];
return POINT_ON;
}
}
double ray_len = face_rtree->bbox.extent.length() * 2;
std::vector<std::pair<const carve::mesh::Face<3> *, carve::geom::vector<3> > > manifold_intersections;
for (;;) {
double a1 = random() / double(RAND_MAX) * M_TWOPI;
double a2 = random() / double(RAND_MAX) * M_TWOPI;
carve::geom3d::Vector ray_dir = carve::geom::VECTOR(sin(a1) * sin(a2), cos(a1) * sin(a2), cos(a2));
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{testing ray: " << ray_dir << "}" << std::endl;
#endif
carve::geom::vector<3> v2 = v + ray_dir * ray_len;
bool failed = false;
carve::geom::linesegment<3> line(v, v2);
carve::geom::vector<3> intersection;
near_faces.clear();
manifold_intersections.clear();
face_rtree->search(line, std::back_inserter(near_faces));
for (unsigned i = 0; !failed && i < near_faces.size(); i++) {
if (mesh != NULL && mesh != near_faces[i]->mesh) continue;
if (!near_faces[i]->mesh->isClosed()) continue;
switch (near_faces[i]->lineSegmentIntersection(line, intersection)) {
case INTERSECT_FACE: {
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{intersects face: " << near_faces[i]
<< " dp: " << dot(ray_dir, near_faces[i]->plane.N) << "}" << std::endl;
#endif
if (!even_odd && fabs(dot(ray_dir, near_faces[i]->plane.N)) < EPSILON) {
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{failing(small dot product)}" << std::endl;
#endif
failed = true;
break;
}
manifold_intersections.push_back(std::make_pair(near_faces[i], intersection));
break;
}
case INTERSECT_NONE: {
break;
}
default: {
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{failing(degenerate intersection)}" << std::endl;
#endif
failed = true;
break;
}
}
}
if (!failed) {
if (even_odd) {
return (manifold_intersections.size() & 1) ? POINT_IN : POINT_OUT;
}
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{intersections ok [count:"
<< manifold_intersections.size()
<< "], sorting}"
<< std::endl;
#endif
carve::geom3d::sortInDirectionOfRay(ray_dir,
manifold_intersections.begin(),
manifold_intersections.end(),
carve::geom3d::vec_adapt_pair_second());
std::map<const carve::mesh::Mesh<3> *, int> crossings;
for (size_t i = 0; i < manifold_intersections.size(); ++i) {
const carve::mesh::Face<3> *f = manifold_intersections[i].first;
if (dot(ray_dir, f->plane.N) < 0.0) {
crossings[f->mesh]++;
} else {
crossings[f->mesh]--;
}
}
#if defined(DEBUG_CONTAINS_VERTEX)
for (std::map<const carve::mesh::Mesh<3> *, int>::const_iterator i = crossings.begin(); i != crossings.end(); ++i) {
std::cerr << "{mesh " << (*i).first << " crossing count: " << (*i).second << "}" << std::endl;
}
#endif
for (size_t i = 0; i < manifold_intersections.size(); ++i) {
const carve::mesh::Face<3> *f = manifold_intersections[i].first;
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{intersection at "
<< manifold_intersections[i].second
<< " mesh: "
<< f->mesh
<< " count: "
<< crossings[f->mesh]
<< "}"
<< std::endl;
#endif
if (crossings[f->mesh] < 0) {
// inside this manifold.
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{final:IN}" << std::endl;
#endif
return POINT_IN;
} else if (crossings[f->mesh] > 0) {
// outside this manifold, but it's an infinite manifold. (for instance, an inverted cube)
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{final:OUT}" << std::endl;
#endif
return POINT_OUT;
}
}
#if defined(DEBUG_CONTAINS_VERTEX)
std::cerr << "{final:OUT(default)}" << std::endl;
#endif
return POINT_OUT;
}
}
}