blender/intern/cycles
Sergey Sharybin 102e18d05c Expose debug type into the interface
This way it is now possible to select which exact debug pass is to be used
by the render engine. Accessible from the Passes panel.

Currently it could only be one debug pass, in the future we can make menus
and image users smarter and support multiple passes of the same type.
2015-06-11 14:53:15 +02:00
..
app Cycles XML API: * Add Bump and Holdout Node * Add todo comments for various things. * SSS falloff now works. 2015-06-01 19:56:39 +05:00
blender Expose debug type into the interface 2015-06-11 14:53:15 +02:00
bvh Cleanup: style & const's 2015-05-05 05:19:49 +10:00
cmake Cycles: Post-reintegration tweaks to ensure things do compile 2015-01-01 01:31:08 +05:00
device Cycles: Move requested feature conversion to an own function 2015-06-08 11:15:40 +02:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
kernel Cycles: Add debug pass showing average number of ray bounces per pixel 2015-06-11 14:53:15 +02:00
render Cycles: Add debug pass showing average number of ray bounces per pixel 2015-06-11 14:53:15 +02:00
subd Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
util Cycles: Number keys 0-3 can be used in interactive mode now to set max bounces. 2015-06-01 19:56:36 +05:00
CMakeLists.txt Cycles: Use native float->half conversion instructions for Haswell CPUs. 2015-05-10 16:35:51 +00:00
SConscript Cycles: Restructure kernel files organization 2015-05-22 16:31:34 +05:00