blender/intern/ghost/intern/GHOST_SystemNULL.h
Campbell Barton a4520320ef fix [#34900] Building blender as a python module is broken in trunk
patch provided by reporter - Martijn Berger (juicyfruit)

also quiet warnings for headless mode.
2013-04-08 05:01:35 +00:00

88 lines
2.9 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ghost/intern/GHOST_SystemNULL.h
* \ingroup GHOST
* Declaration of GHOST_SystemNULL class.
*/
#ifndef __GHOST_SYSTEMNULL_H__
#define __GHOST_SYSTEMNULL_H__
#include "GHOST_System.h"
#include "../GHOST_Types.h"
#include "GHOST_DisplayManagerNULL.h"
#include "GHOST_WindowNULL.h"
class GHOST_WindowNULL;
class GHOST_SystemNULL : public GHOST_System {
public:
GHOST_SystemNULL() : GHOST_System() { /* nop */ }
~GHOST_SystemNULL() { /* nop */ }
bool processEvents(bool waitForEvent) { return false; }
int toggleConsole(int action) { return 0; }
GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys& keys) const { return GHOST_kSuccess; }
GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const { return GHOST_kSuccess; }
GHOST_TUns8 *getClipboard(bool selection) const { return NULL; }
void putClipboard(GHOST_TInt8 *buffer, bool selection) const { /* nop */ }
GHOST_TUns64 getMilliSeconds() const { return 0; }
GHOST_TUns8 getNumDisplays() const { return GHOST_TUns8(1); }
GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const { return GHOST_kFailure; }
GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) { return GHOST_kFailure; }
void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const { /* nop */ }
void getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const { /* nop */ }
GHOST_TSuccess init() {
GHOST_TSuccess success = GHOST_System::init();
if (success) {
m_displayManager = new GHOST_DisplayManagerNULL(this);
if (m_displayManager) {
return GHOST_kSuccess;
}
}
return GHOST_kFailure;
}
GHOST_IWindow *createWindow(
const STR_String& title,
GHOST_TInt32 left,
GHOST_TInt32 top,
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
bool stereoVisual,
bool exclusive,
const GHOST_TUns16 numOfAASamples,
const GHOST_TEmbedderWindowID parentWindow)
{
return new GHOST_WindowNULL(this, title, left, top, width, height, state, parentWindow, type, stereoVisual, 1);
}
};
#endif /* __GHOST_SYSTEMNULL_H__ */