blender/source/gameengine
Campbell Barton 18511c56d3 BGE Python API (small changes)
- Make BGE's ListValue types convert to python lists for printing since the CValue GetText() function didnt work well- printing lists as [,,,,,] for scene objects and mesh materials for eg.
- Check attributes are descriptor types before casting.
- py_getattr_dict use the Type dict rather then Method and Attribute array.
2009-04-07 16:00:32 +00:00
..
BlenderRoutines Python ref-counting fixes 2009-04-06 08:17:04 +00:00
Converter BGE Python API 2009-04-07 11:06:35 +00:00
Expressions BGE Python API (small changes) 2009-04-07 16:00:32 +00:00
GameLogic BGE Python API 2009-04-07 11:06:35 +00:00
GamePlayer BGE PyAPI can now import text (within the blend-file) 2009-04-05 19:37:13 +00:00
Ketsji BGE Python API (small changes) 2009-04-07 16:00:32 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics r19455 to Re-enable vertex welding for soft-bodies failed even on simple cases like a cube with scrambled mesh data. 2009-03-30 00:40:19 +00:00
PyDoc Updated bge_api_validate_py.txt to check for undocumented attributes 2009-04-07 11:45:48 +00:00
Rasterizer Fix for bug #18423: BGE lights in overlay scene also affected 2009-03-24 15:45:08 +00:00
SceneGraph Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
VideoTexture == FFMPEG == 2009-03-22 19:19:21 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00