forked from bartvdbraak/blender
b03ac83843
The issue was caused by lack of check for whether fresnel term is actually giving total internal reflection in refraction BSDFs. This lead to usage of arbitrary vector of (0, 0, 0) as reflection, giving numeric issues in other areas of the kernel. This gives some visual changes of sharp reflection but it seems to be rather proper now. Which also corresponds with rough glossy reflection with sharpness set to 0.001 (previously it was totally different from sharpness of 0.0, which is just weird). |
||
---|---|---|
build_files | ||
doc | ||
extern | ||
intern | ||
release | ||
scons@625d446ae8 | ||
source | ||
tests | ||
.arcconfig | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
SConstruct |