blender/source
Sergey Sharybin cabe929b2a Changes to image draw method options
It's now default to 2D textures, and no AUTO mode at this
moment, since detecting which method is the best not so
simple.

Image drawing could manually be switched to GLSL for tests
and feedback, but for default GLSL is not so much great.

Reason of this is huge images, where operations like panning
becomes dead slow comparing GLSL vs. 2D texture.
2013-04-29 15:50:12 +00:00
..
blender Changes to image draw method options 2013-04-29 15:50:12 +00:00
blenderplayer Yet another Stupid Stub Fix™! 2013-04-22 17:51:08 +00:00
creator minor changes to get numpy working with locally bundled python. 2013-04-23 13:51:20 +00:00
gameengine BGE: Small fix to allow clip alpha to work with alpha shadows. 2013-04-27 08:37:41 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests freestyle lineset tag attribute was defined but not used, also some code cleanup. 2013-04-07 01:38:03 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00