blender/source/gameengine/PyDoc
Campbell Barton a1e78a0cca * Documented that get/setOrientation use an inverted rotation matrix
* OB prefix is needed when specifying the object for the Message Actuator, this is very bad since other object fields in the BGE dont need this prefix - a real fix would need do_versions to keep old files running.
* RotationMatrix was all nans if the rotation vector axis was 0,0,0, Changed so in this case just return a matrix that doesn't rotate anything,

spent some angry hours to find these issues, maybe this will save others the hassle ;)
2008-06-20 20:54:29 +00:00
..
BL_ActionActuator.py Port Python updates from Tuhopuu2: 2004-07-17 05:28:23 +00:00
epy_docgen.sh replacing epydoc generation script with one copied from bpy docs 2008-05-20 05:55:12 +00:00
GameKeys.py Minor Fixes: 2004-06-26 09:15:41 +00:00
GameLogic.py fix BGE bug #8668: Behavior of os.getcwd() is not consistent between operating systems 2008-05-11 18:45:30 +00:00
KX_Camera.py Added support for cameras in Blender's Ortho mode. 2004-07-20 12:07:06 +00:00
KX_CameraActuator.py Python methods for camera actuators (thanks snailrose) 2004-12-29 01:33:15 +00:00
KX_CDActuator.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
KX_ConstraintActuator.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
KX_GameActuator.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
KX_GameObject.py * Documented that get/setOrientation use an inverted rotation matrix 2008-06-20 20:54:29 +00:00
KX_IpoActuator.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
KX_Light.py Lighting updates: 2004-06-07 11:01:31 +00:00
KX_MeshProxy.py Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
KX_MouseFocusSensor.py Added Python module for Lights. 2004-05-30 11:09:46 +00:00
KX_NearSensor.py Added Python module for Lights. 2004-05-30 11:09:46 +00:00
KX_NetworkMessageActuator.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
KX_NetworkMessageSensor.py Use epydoc for generating game python reference (like the bpython guys) 2004-05-31 13:06:04 +00:00
KX_ObjectActuator.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
KX_ParentActuator.py Commit patch #8799: Realtime SetParent function in the BGE 2008-04-06 18:30:52 +00:00
KX_PolygonMaterial.py Big patches: 2005-03-25 10:33:39 +00:00
KX_RadarSensor.py Added Python module for Lights. 2004-05-30 11:09:46 +00:00
KX_RaySensor.py Added Python module for Lights. 2004-05-30 11:09:46 +00:00
KX_SCA_AddObjectActuator.py Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware. 2004-10-16 11:41:50 +00:00
KX_SCA_EndObjectActuator.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
KX_SCA_ReplaceMeshActuator.py Convert and use actuators with no target object set. 2004-09-19 01:33:08 +00:00
KX_Scene.py Minor Fixes: 2004-06-26 09:15:41 +00:00
KX_SceneActuator.py Convert and use actuators with no target object set. 2004-09-19 01:33:08 +00:00
KX_SoundActuator.py Port Python updates from Tuhopuu2: 2004-07-17 05:28:23 +00:00
KX_TouchSensor.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
KX_TrackToActuator.py Convert and use actuators with no target object set. 2004-09-19 01:33:08 +00:00
KX_VertexProxy.py Port Python updates from Tuhopuu2: 2004-07-17 05:28:23 +00:00
KX_VisibilityActuator.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
Rasterizer.py Tweek the stereo settings: allow negative eye separation. 2004-10-24 23:50:44 +00:00
SCA_AlwaysSensor.py Added Python module for Lights. 2004-05-30 11:09:46 +00:00
SCA_ANDController.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
SCA_IActuator.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
SCA_IController.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
SCA_ILogicBrick.py Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware. 2004-10-16 11:41:50 +00:00
SCA_ISensor.py Use epydoc for generating game python reference (like the bpython guys) 2004-05-31 13:06:04 +00:00
SCA_KeyboardSensor.py Minor Fixes: 2004-06-26 09:15:41 +00:00
SCA_MouseSensor.py Added Python module for Lights. 2004-05-30 11:09:46 +00:00
SCA_ORController.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
SCA_PropertyActuator.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
SCA_PropertySensor.py Use epydoc for generating game python reference (like the bpython guys) 2004-05-31 13:06:04 +00:00
SCA_PythonController.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
SCA_RandomActuator.py Updates to GamePython Reference. 2004-06-02 12:43:27 +00:00
SCA_RandomSensor.py Added Python module for Lights. 2004-05-30 11:09:46 +00:00
WhatsNew.py Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00