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Sergey Sharybin b2fd08c754 Flip displacement direction after interpolation in bmesh_loop_interp_mdisps
This is needed because displacement might been interpolated from a grid
with different orientation and in this case X and Y components of displacement
are need to be flipped in needed order.

Order of flipping is determining by projecting source grids axis orientation
on target grid axis. This probably will give some unwanted artifacts when
interpolating non-planar face but currently can't think about better way
to determine how to flip displacement.

This commit makes operators like Subdivide works much more unpredictable
for sculpting data, but this stuff should be rethinked much more global
because current approach is not acceptable.
2012-02-21 17:23:03 +00:00
build_files misc changes from trunk (avoid confusion since these were not intentional differences) 2012-02-19 18:41:30 +00:00
doc remove section in gotcha's doc about matrix col/row order since this has been changed. 2012-02-17 20:41:41 +00:00
extern Somehow typo was made just before commit in previous patch. 2012-02-21 13:00:58 +00:00
intern Fix: cycles crash with multiple OpenCL platforms installed, tracked down by Sergey. 2012-02-20 14:19:34 +00:00
release remove NGon Interp modifier (which was merged as apart of BMesh), 2012-02-20 23:24:57 +00:00
source Flip displacement direction after interpolation in bmesh_loop_interp_mdisps 2012-02-21 17:23:03 +00:00
CMakeLists.txt Fix #30270, #30265: cycles not displaying textured objects, and not rendering 2012-02-21 14:39:59 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling 2012-02-08 04:37:37 +00:00
SConstruct Reverting changes made to build systems when was upgrading OpenAL. 2012-02-17 16:58:34 +00:00