forked from bartvdbraak/blender
b2fd08c754
This is needed because displacement might been interpolated from a grid with different orientation and in this case X and Y components of displacement are need to be flipped in needed order. Order of flipping is determining by projecting source grids axis orientation on target grid axis. This probably will give some unwanted artifacts when interpolating non-planar face but currently can't think about better way to determine how to flip displacement. This commit makes operators like Subdivide works much more unpredictable for sculpting data, but this stuff should be rethinked much more global because current approach is not acceptable. |
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SConstruct |