blender/source/blenderplayer/CMakeLists.txt
Sergey Sharybin 956bd92a60 Buildbot: Initial work to move linux build environment to CMake
This is so called "seems to work in dry tests" commit which is aimed to switch
linux release environment to CMake.

Some notes:

- There's no special handle of libstdc++, but it wasn't really static for quite
  some time in SCons configuration and nobody really complained.

- It was quite tricky to get OpenMP linked statically with just using some
  configuration so we went ahead and added a special option to CMake now which is
  only exist on Linux and advertised as shouldn't be used.

- Packing is happening manually in slave_pack.py. This is because we have to add
  some really special files to the archive (mesa libraries for example) which we
  can't really handle from CMake/CPack in a nice generic way.

  Don't think it's bad approach, at least crappynness is localized and it's not
  _that_ crappy anyway.

- Windows buildbot should keep working, but needs doublechecing. It's just a
  build folder changed, but you never know what it might imply.

- Some further tweaks are likely needed to ensure all builders are working.

Thanks Campbell for assistance in this patch!
2015-12-02 18:11:58 +05:00

263 lines
6.1 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
# message(STATUS "Configuring blenderplayer")
setup_libdirs()
if(WITH_CODEC_QUICKTIME)
add_definitions(-DWITH_QUICKTIME)
endif()
if(WIN32 AND NOT UNIX)
string(SUBSTRING ${BLENDER_VERSION} 0 1 bver1)
string(SUBSTRING ${BLENDER_VERSION} 2 1 bver2)
string(SUBSTRING ${BLENDER_VERSION} 3 1 bver3)
if(MINGW)
add_definitions(
-DWINDRES
-DBLEN_VER_RC_STR_M=${BLENDER_VERSION}
-DBLEN_VER_RC_1=${bver1}
-DBLEN_VER_RC_2=${bver2}
-DBLEN_VER_RC_3=${bver3}
-DBLEN_VER_RC_4=0
)
else()
add_definitions(
-DBLEN_VER_RC_STR=${BLENDER_VERSION}
-DBLEN_VER_RC_1=${bver1}
-DBLEN_VER_RC_2=${bver2}
-DBLEN_VER_RC_3=${bver3}
-DBLEN_VER_RC_4=0
)
endif()
add_executable(blenderplayer ${EXETYPE} bad_level_call_stubs/stubs.c ../icons/winblender.rc)
install(TARGETS blenderplayer
COMPONENT Blenderplayer
DESTINATION ".")
elseif(APPLE)
add_executable(blenderplayer ${EXETYPE} bad_level_call_stubs/stubs.c)
# setup Info.plist
execute_process(COMMAND date "+%Y-%m-%d" OUTPUT_VARIABLE BLENDER_DATE OUTPUT_STRIP_TRAILING_WHITESPACE)
set(PLAYER_SOURCEDIR ${CMAKE_SOURCE_DIR}/release/darwin/blenderplayer.app)
set(PLAYER_SOURCEINFO ${PLAYER_SOURCEDIR}/Contents/Info.plist)
set_target_properties(blenderplayer PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${PLAYER_SOURCEINFO}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${BLENDER_VERSION}
MACOSX_BUNDLE_LONG_VERSION_STRING "${BLENDER_VERSION} ${BLENDER_DATE}")
else()
add_executable(blenderplayer bad_level_call_stubs/stubs.c)
if(NOT WITH_INSTALL_PORTABLE)
install(
TARGETS blenderplayer
DESTINATION bin
)
else()
install(
TARGETS blenderplayer
DESTINATION "."
)
endif()
endif()
add_dependencies(blenderplayer makesdna)
get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS)
list(APPEND BLENDER_LINK_LIBS
ge_player_common
ge_player_ghost
blenkernel_blc
)
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
list(APPEND BLENDER_LINK_LIBS extern_binreloc)
endif()
# if(UNIX)
# Sort libraries
set(BLENDER_SORTED_LIBS
ge_player_ghost
ge_player_common
bf_intern_string
bf_intern_ghost
bf_intern_ghostndof3dconnexion
bf_rna
bf_blenkernel
bf_depsgraph
bf_physics
bf_intern_rigidbody
bf_blenloader
ge_blen_routines
bf_editor_datafiles
ge_converter
ge_logic_ketsji
ge_phys_bullet
ge_phys_dummy
ge_logic
ge_rasterizer
ge_oglrasterizer
ge_logic_expressions
ge_scenegraph
bf_ikplugin
bf_intern_itasc
bf_intern_iksolver
bf_intern_smoke
bf_modifiers
bf_intern_moto
bf_nodes
bf_gpu
bf_imbuf
bf_avi
ge_logic_network
ge_logic_ngnetwork
ge_logic_loopbacknetwork
extern_bullet
bf_intern_guardedalloc
bf_intern_memutil
bf_python_ext
bf_python_mathutils
bf_python_bmesh
bf_intern_utfconv
bf_imbuf_cineon
bf_imbuf_openexr
bf_imbuf_openimageio
extern_openjpeg
extern_redcode
bf_imbuf_dds
bf_dna
ge_videotex
bf_blenfont
bf_blentranslation
bf_intern_audaspace
blenkernel_blc
bf_bmesh
bf_blenlib
bf_intern_utfconv
extern_binreloc
extern_minilzo
bf_intern_ghost # duplicate for linking
bf_blenkernel # duplicate for linking
bf_intern_mikktspace
extern_recastnavigation
bf_intern_raskter
bf_intern_opencolorio
bf_intern_opennl
bf_intern_glew_mx
extern_rangetree
extern_wcwidth
extern_libmv
extern_glog
extern_sdlew
extern_eigen3
)
if(WITH_MOD_CLOTH_ELTOPO)
list(APPEND BLENDER_SORTED_LIBS extern_eltopo)
endif()
if(NOT WITH_SYSTEM_GLEW)
list(APPEND BLENDER_SORTED_LIBS ${BLENDER_GLEW_LIBRARIES})
endif()
if(WITH_LZMA)
list(APPEND BLENDER_SORTED_LIBS extern_lzma)
endif()
if(WITH_LIBMV)
list(APPEND BLENDER_SORTED_LIBS extern_ceres)
endif()
list(APPEND BLENDER_SORTED_LIBS extern_colamd)
if(WITH_MOD_BOOLEAN)
list(APPEND BLENDER_SORTED_LIBS extern_carve)
endif()
if(WITH_GHOST_XDND)
list(APPEND BLENDER_SORTED_LIBS extern_xdnd)
endif()
if(WITH_CODEC_QUICKTIME)
list(APPEND BLENDER_SORTED_LIBS bf_quicktime)
endif()
if(WITH_CXX_GUARDEDALLOC)
list(APPEND BLENDER_SORTED_LIBS bf_intern_guardedalloc_cpp)
endif()
if(WITH_INTERNATIONAL)
list(APPEND BLENDER_SORTED_LIBS bf_intern_locale)
endif()
if(WITH_OPENSUBDIV)
list(APPEND BLENDER_SORTED_LIBS bf_intern_opensubdiv)
endif()
foreach(SORTLIB ${BLENDER_SORTED_LIBS})
set(REMLIB ${SORTLIB})
foreach(SEARCHLIB ${BLENDER_LINK_LIBS})
if(${SEARCHLIB} STREQUAL ${SORTLIB})
set(REMLIB "")
endif()
endforeach()
if(REMLIB)
# message(STATUS "Removing library ${REMLIB} from blenderplayer linking because: not configured")
list(APPEND REM_MSG ${REMLIB})
list(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB})
endif()
endforeach()
if(REM_MSG)
list(SORT REM_MSG)
message(STATUS "Player Skipping: (${REM_MSG})")
endif()
target_link_libraries(blenderplayer ${BLENDER_SORTED_LIBS})
unset(SEARCHLIB)
unset(SORTLIB)
unset(REMLIB)
unset(REM_MSG)
# else()
# target_link_libraries(blenderplayer ${BLENDER_LINK_LIBS})
# endif()
if(WITH_PLAYER)
add_subdirectory(bad_level_call_stubs)
endif()
setup_liblinks(blenderplayer)
# We put CLEW and CUEW here because OPENSUBDIV_LIBRARIES dpeends on them..
if(WITH_CYCLES OR WITH_COMPOSITOR OR WITH_OPENSUBDIV)
target_link_libraries(blenderplayer "extern_clew")
target_link_libraries(blenderplayer "extern_cuew")
endif()