blender/source/gameengine
Mitchell Stokes b3c0896967 BGE: Fix for bug #34219 "Webcam support under Linux in Standalone broken" reported by Thomas Achtner (offtools).
No one bothered to update the player for ffmpeg changes made in August 2012. This meant the player was no longer calling avdevice_register_all(), and  ffmpeg would fail to open web cam streams.
2013-02-22 20:37:14 +00:00
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BlenderRoutines BGE projection code fix: old patch #28893 (to fix #28753) committed in rev.41131 changed the clipping for ortho camera from -far +far to +near +far. But also introduced this -far +far when using 3dviewport camera (which shouldn't). 2013-02-22 01:48:53 +00:00
Converter Fix for building without python. 2013-02-22 15:54:10 +00:00
Expressions style cleanup: comment format 2013-02-02 04:48:21 +00:00
GameLogic style cleanup 2013-02-04 00:05:15 +00:00
GamePlayer BGE: Fix for bug #34219 "Webcam support under Linux in Standalone broken" reported by Thomas Achtner (offtools). 2013-02-22 20:37:14 +00:00
Ketsji BGE: Fix for bug #34349 "Character walkDirection ADD mode -#INF error" reported by Angus Hollands (agoose77). If the walk directions canceled each other out, the actuator would try to normalize a zero vector, which caused the error. 2013-02-22 02:31:46 +00:00
Network style cleanup: comment format 2013-02-02 04:48:21 +00:00
Physics fixing typo in include (report and patch by Jochen Schmitt) 2013-02-22 17:45:04 +00:00
Rasterizer style cleanup: also some typos 2013-02-11 00:49:00 +00:00
SceneGraph style cleanup: comment format 2013-02-02 04:48:21 +00:00
VideoTexture style cleanup: comment format 2013-02-02 04:48:21 +00:00
CMakeLists.txt code cleanup: use system includes for cmake, otherwise warnings get printed in headers. 2012-09-18 04:40:20 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00