blender/intern/cycles
Thomas Dinges b3d5224390 Cycles UI:
* Use full width for the world sample as lamp properties
2012-01-22 22:43:21 +00:00
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app Cycles: checker texture node, patch by Thomas. 2012-01-08 14:55:43 +00:00
blender Cycles UI: 2012-01-22 22:43:21 +00:00
bvh Cycles: add option to cache BVH's between subsequent renders, storing the BVH on 2012-01-16 13:13:37 +00:00
cmake Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup. 2011-11-18 15:39:40 +00:00
device Sample as Lamp option for world shaders, to enable multiple importance sampling. 2012-01-20 17:49:17 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Sample as Lamp option for world shaders, to enable multiple importance sampling. 2012-01-20 17:49:17 +00:00
render Fix missing shadows with cycles world sample as lamp option, my mistake in 2012-01-22 13:26:59 +00:00
subd Cycles: 2011-12-02 14:26:28 +00:00
util Cycles: add option to cache BVH's between subsequent renders, storing the BVH on 2012-01-16 13:13:37 +00:00
CMakeLists.txt add UNLIKELY / LIKELY util defines to help optimize iterators that are called a lot, only defined for gcc at the moment. 2011-12-29 01:46:58 +00:00
SConscript Cycles: 2011-12-02 14:26:28 +00:00