forked from bartvdbraak/blender
3b14d730d9
Modified the Makefile's call to strip so it leaves symbols for plugins... Kent
236 lines
5.4 KiB
C
236 lines
5.4 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include "plugin.h"
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/* ******************** GLOBAL VARIABLES ***************** */
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char name[24]= "scatter";
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/* structure for buttons,
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* butcode name default min max 0
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*/
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VarStruct varstr[]= {
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LABEL, "Input: 1 strip", 0.0, 0.0, 0.0, "",
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NUM|INT, "seed: ", 1.0, 0.0, 10.0, "Offset in random table",
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NUMSLI|FLO, "swing: ", 1.0, 0.0, 3.0, "The amplitude, width of the effect",
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TOG|INT, "wrap", 0.0, 0.0, 1.0, "Cyclic wrap around the left/right edges",
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NUM|INT, "type: ", 1.0, 0.0, 1.0, "Type 1 is random for each frame",
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};
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/* The cast struct is for input in the main doit function
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Varstr and Cast must have the same variables in the same order */
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typedef struct Cast {
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int dummy; /* because of the 'label' button */
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int seed;
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float swing;
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int wrap;
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int type;
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} Cast;
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/* cfra: the current frame */
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float cfra;
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void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
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/* ******************** Fixed functions ***************** */
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int plugin_seq_getversion(void)
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{
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return B_PLUGIN_VERSION;
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}
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void plugin_but_changed(int but)
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{
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}
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void plugin_init()
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{
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}
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void plugin_getinfo(PluginInfo *info)
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{
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info->name= name;
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info->nvars= sizeof(varstr)/sizeof(VarStruct);
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info->cfra= &cfra;
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info->varstr= varstr;
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info->init= plugin_init;
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info->seq_doit= (SeqDoit) plugin_seq_doit;
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info->callback= plugin_but_changed;
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}
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/* ************************************************************
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Scatter
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with usage of ImBuf rect operation.
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************************************************************ */
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static void ibufrectop(ImBuf *dbuf, ImBuf *sbuf,
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int destx, int desty,
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int srcx, int srcy, int width, int height,
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void (*operation)(),
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int value)
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{
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uint *drect,*srect;
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if (dbuf == 0) return;
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if (operation == 0) return;
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if (destx < 0){
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srcx -= destx ;
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width += destx ;
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destx = 0;
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}
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if (srcx < 0){
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destx -= srcx ;
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width += destx ;
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srcx = 0;
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}
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if (desty < 0){
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srcy -= desty ;
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height += desty ;
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desty = 0;
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}
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if (srcy < 0){
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desty -= srcy ;
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height += desty ;
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srcy = 0;
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}
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if (width > dbuf->x - destx) width = dbuf->x - destx;
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if (height > dbuf->y - desty) height = dbuf->y - desty;
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if (sbuf){
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if (width > sbuf->x - srcx) width = sbuf->x - srcx;
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if (height > sbuf->y - srcy) height = sbuf->y - srcy;
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}
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if (width <= 0) return;
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if (height <= 0) return;
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drect = dbuf->rect;
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if (sbuf) srect = sbuf->rect;
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drect += desty * dbuf->x;
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drect += destx;
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destx = dbuf->x;
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if (sbuf) {
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srect += srcy * sbuf->x;
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srect += srcx;
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srcx = sbuf->x;
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} else{
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srect = drect;
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srcx = destx;
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}
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for (;height > 0; height--){
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operation(drect, srect, width, value);
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drect += destx;
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srect += srcx;
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}
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}
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static void rectcpy(uint *drect, uint *srect, int x) {
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memcpy(drect,srect, x * sizeof(int));
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}
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static void rectfill(uint *drect, uint *srect, int x, int value)
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{
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for (;x > 0; x--) *drect++ = value;
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}
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void plugin_seq_doit(Cast *cast, float facf0, float facf1, int sx, int sy, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use)
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{
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float f1, f2, t1, t2, t3;
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int x, y, lr;
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/* fill imbuf 'out' with black */
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ibufrectop(out, ibuf1,0,0,0,0,32767,32767,rectfill, 0);
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switch (cast->type) {
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case 0:
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srand48(cast->seed);
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break;
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case 1:
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srand48(cast->seed + facf0 * 1000);
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break;
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}
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for (y = 0; y < sy; y++) {
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switch (cast->type) {
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case 0:
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if ((y & 1) == 0) {
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f1 = drand48() - 0.5;
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f2 = drand48() - 0.5;
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f1 = cast->swing * f1;
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f2 = cast->swing * f2;
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if (cast->wrap) f2 += 1.0;
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lr = drand48()>0.5;
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t1 = facf0;
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} else t1 = facf1;
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t2 = 1.0 - t1;
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t3 = 3.0 * (f1 * t1 * t1 * t2 + f2 * t1 * t2 * t2);
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if (cast->wrap) t3 += t2 * t2 * t2;
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x = sx * t3;
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if (lr) x = -x;
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break;
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case 1:
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f1 = drand48() - 0.5;
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f1 = f1 * cast->swing;
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if ((y & 1) == 0) f1 *= facf0;
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else f1 *= facf1;
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x = f1 * sx;
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break;
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}
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ibufrectop(out, ibuf1, 0, y, x, y, 32767, 1, rectcpy, 0);
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if (cast->wrap) {
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ibufrectop(out, ibuf1, 0, y, x + sx, y, 32767, 1, rectcpy, 0);
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ibufrectop(out, ibuf1, 0, y, x + sx + sx, y, 32767, 1, rectcpy, 0);
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ibufrectop(out, ibuf1, 0, y, x - sx, y, 32767, 1, rectcpy, 0);
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ibufrectop(out, ibuf1, 0, y, x - sx - sx, y, 32767, 1, rectcpy, 0);
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}
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}
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}
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