forked from bartvdbraak/blender
e3080c9580
The padding is slightly messed up, so it produces somewhat trunkcated images however it works. I'll try and fix it later but I have to go home now. Its atleast usable at this stage. I moved bmp_decode.c to bmp.c and cleaned it up a little bit. Kent |
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blender | ||
datatoc | ||
gameengine | ||
kernel | ||
sumo |