blender/source/gameengine
Dalai Felinto fe0f78a669 BGE BugFix: [#21246] Some values for ipoactuator.frameEnd and frameStart make ipo not play the first time
This is a bug as old as the ability to change the actuator values through Python.

For the records: although Blender supports floats as frame values BGE doesn't. It could but it doesn't. So only integers (longs) will be valid start/end frames.
2010-12-07 01:54:25 +00:00
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BlenderRoutines bugfix [#23423] Multi-window : closing game windows cause blender crash 2010-11-30 21:51:03 +00:00
Converter bugfix [#24995] Object rotation seems to be applied incorrectly 2010-12-06 07:45:07 +00:00
Expressions fix for error when changing DISBALE_PYTHON -> WITH_PYTHON, 2010-11-29 07:56:45 +00:00
GameLogic fix for error when changing DISBALE_PYTHON -> WITH_PYTHON, 2010-11-29 07:56:45 +00:00
GamePlayer remove unmaintained windows and unix game engine plugin code. 2010-11-30 19:08:44 +00:00
Ketsji BGE BugFix: [#21246] Some values for ipoactuator.frameEnd and frameStart make ipo not play the first time 2010-12-07 01:54:25 +00:00
Network include headers in cmake source, added a script to check for consistency, reporting missing headers & C files. 2010-11-29 04:35:56 +00:00
Physics include headers in cmake source, added a script to check for consistency, reporting missing headers & C files. 2010-11-29 04:35:56 +00:00
PyDoc == python api doc == 2010-10-13 10:42:33 +00:00
Rasterizer fix for error when changing DISBALE_PYTHON -> WITH_PYTHON, 2010-11-29 07:56:45 +00:00
SceneGraph fix for error when changing DISBALE_PYTHON -> WITH_PYTHON, 2010-11-29 07:56:45 +00:00
VideoTexture - added GCC warning -Wstrict-prototypes 2010-12-03 12:30:59 +00:00
CMakeLists.txt fix for error when changing DISBALE_PYTHON -> WITH_PYTHON, 2010-11-29 07:56:45 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00