forked from bartvdbraak/blender
fe0f78a669
This is a bug as old as the ability to change the actuator values through Python. For the records: although Blender supports floats as frame values BGE doesn't. It could but it doesn't. So only integers (longs) will be valid start/end frames. |
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.. | ||
BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
PyDoc | ||
Rasterizer | ||
SceneGraph | ||
VideoTexture | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |