blender/release/ui/space_info.py
Thomas Dinges b666f55e0e 2.5 Layout files:
* Removed __idname__ from all panels. 
Note: Operator classes still need that id. Don't remove it there.
2009-07-26 16:31:48 +00:00

618 lines
19 KiB
Python

import bpy
class INFO_HT_header(bpy.types.Header):
__space_type__ = "USER_PREFERENCES"
def draw(self, context):
st = context.space_data
rd = context.scene.render_data
layout = self.layout
layout.template_header()
if context.area.show_menus:
row = layout.row()
row.itemM("INFO_MT_file")
row.itemM("INFO_MT_add")
if rd.use_game_engine:
row.itemM("INFO_MT_game")
else:
row.itemM("INFO_MT_render")
row.itemM("INFO_MT_help")
layout.template_ID(context.window, "screen") #, new="screen.new", open="scene.unlink")
layout.template_ID(context.screen, "scene") #, new="screen.new", unlink="scene.unlink")
if rd.multiple_engines:
layout.itemR(rd, "engine", text="")
layout.itemS()
layout.template_operator_search()
layout.template_running_jobs()
class INFO_MT_file(bpy.types.Menu):
__space_type__ = "USER_PREFERENCES"
__label__ = "File"
def draw(self, context):
layout = self.layout
layout.operator_context = "EXEC_AREA"
layout.itemO("wm.read_homefile", text="New")
layout.operator_context = "INVOKE_AREA"
layout.itemO("wm.open_mainfile", text="Open...")
layout.item_menu_enumO("wm.open_recentfile", "file", text="Open Recent")
layout.itemO("wm.recover_last_session")
layout.itemS()
layout.operator_context = "EXEC_AREA"
layout.itemO("wm.save_mainfile", text="Save")
layout.operator_context = "INVOKE_AREA"
layout.itemO("wm.save_as_mainfile", text="Save As...")
layout.itemO("screen.userpref_show", text="User Preferences...")
layout.itemS()
layout.itemM("INFO_MT_file_import")
layout.itemM("INFO_MT_file_export")
layout.itemS()
layout.itemM("INFO_MT_file_external_data")
layout.itemS()
layout.operator_context = "EXEC_AREA"
layout.itemO("wm.exit_blender", text="Quit")
class INFO_MT_file_import(bpy.types.Menu):
__space_type__ = "USER_PREFERENCES"
__label__ = "Import"
def draw(self, context):
layout = self.layout
class INFO_MT_file_export(bpy.types.Menu):
__space_type__ = "USER_PREFERENCES"
__label__ = "Export"
def draw(self, context):
layout = self.layout
layout.itemO("export.ply", text="PLY")
class INFO_MT_file_external_data(bpy.types.Menu):
__space_type__ = "USER_PREFERENCES"
__label__ = "External Data"
def draw(self, context):
layout = self.layout
layout.itemO("file.pack_all", text="Pack into .blend file")
layout.itemO("file.unpack_all", text="Unpack into Files...")
layout.itemS()
layout.itemO("file.make_paths_relative")
layout.itemO("file.make_paths_absolute")
layout.itemO("file.report_missing_files")
layout.itemO("file.find_missing_files")
class INFO_MT_add(bpy.types.Menu):
__space_type__ = "USER_PREFERENCES"
__label__ = "Add"
def draw(self, context):
layout = self.layout
layout.operator_context = "EXEC_SCREEN"
layout.item_menu_enumO( "OBJECT_OT_mesh_add", "type", text="Mesh", icon="ICON_OUTLINER_OB_MESH")
layout.item_menu_enumO( "OBJECT_OT_curve_add", "type", text="Curve", icon="ICON_OUTLINER_OB_CURVE")
layout.item_menu_enumO( "OBJECT_OT_surface_add", "type", text="Surface", icon="ICON_OUTLINER_OB_SURFACE")
layout.item_enumO("OBJECT_OT_object_add", "type", "META", icon="ICON_OUTLINER_OB_META")
layout.itemO("OBJECT_OT_text_add", text="Text", icon="ICON_OUTLINER_OB_FONT")
layout.itemS()
layout.itemO("OBJECT_OT_armature_add", text="Armature", icon="ICON_OUTLINER_OB_ARMATURE")
layout.item_enumO("OBJECT_OT_object_add", "type", "LATTICE", icon="ICON_OUTLINER_OB_LATTICE")
layout.item_enumO("OBJECT_OT_object_add", "type", "EMPTY", icon="ICON_OUTLINER_OB_EMPTY")
layout.itemS()
layout.item_enumO("OBJECT_OT_object_add", "type", "CAMERA", icon="ICON_OUTLINER_OB_CAMERA")
layout.item_enumO("OBJECT_OT_object_add", "type", "LAMP", icon="ICON_OUTLINER_OB_LAMP")
class INFO_MT_game(bpy.types.Menu):
__space_type__ = "USER_PREFERENCES"
__label__ = "Game"
def draw(self, context):
layout = self.layout
layout.itemO("view3d.game_start")
class INFO_MT_render(bpy.types.Menu):
__space_type__ = "USER_PREFERENCES"
__label__ = "Render"
def draw(self, context):
layout = self.layout
rd = context.scene.render_data
layout.itemO("screen.render", text="Render Image")
layout.item_booleanO("screen.render", "animation", True, text="Render Animation")
layout.itemS()
layout.itemO("screen.render_view_show")
class INFO_MT_help(bpy.types.Menu):
__space_type__ = "USER_PREFERENCES"
__label__ = "Help"
def draw(self, context):
layout = self.layout
layout.itemO("help.manual")
layout.itemO("help.release_logs")
layout.itemS()
layout.itemO("help.blender_website")
layout.itemO("help.blender_eshop")
layout.itemO("help.developer_community")
layout.itemO("help.user_community")
class INFO_PT_tabs(bpy.types.Panel):
__space_type__ = "USER_PREFERENCES"
__show_header__ = False
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
layout.itemR(userpref, "active_section", expand=True)
class INFO_PT_view(bpy.types.Panel):
__space_type__ = "USER_PREFERENCES"
__label__ = "View"
__show_header__ = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'VIEW_CONTROLS')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
view = userpref.view
split = layout.split()
col = split.column()
colsplit = col.split(percentage=0.85)
colsplitcol = colsplit.column()
colsplitcol.itemL(text="Display:")
colsplitcol.itemR(view, "tooltips")
colsplitcol.itemR(view, "display_object_info", text="Object Info")
colsplitcol.itemR(view, "use_large_cursors")
colsplitcol.itemR(view, "show_view_name", text="View Name")
colsplitcol.itemR(view, "show_playback_fps", text="Playback FPS")
colsplitcol.itemR(view, "global_scene")
colsplitcol.itemR(view, "pin_floating_panels")
colsplitcol.itemR(view, "object_center_size")
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemR(view, "show_mini_axis")
colsub = colsplitcol.column()
colsub.enabled = view.show_mini_axis
colsub.itemR(view, "mini_axis_size")
colsub.itemR(view, "mini_axis_brightness")
col = split.column()
colsplit = col.split(percentage=0.85)
colsplitcol = colsplit.column()
colsplitcol.itemL(text="View Manipulation:")
colsplitcol.itemR(view, "auto_depth")
colsplitcol.itemR(view, "global_pivot")
colsplitcol.itemR(view, "zoom_to_mouse")
colsplitcol.itemR(view, "rotate_around_selection")
colsplitcol.itemL(text="Zoom Style:")
row = colsplitcol.row()
row.itemR(view, "viewport_zoom_style", expand=True)
colsplitcol.itemL(text="Orbit Style:")
row = colsplitcol.row()
row.itemR(view, "view_rotation", expand=True)
colsplitcol.itemR(view, "perspective_orthographic_switch")
colsplitcol.itemR(view, "smooth_view")
colsplitcol.itemR(view, "rotation_angle")
colsplitcol.itemL(text="NDOF Device:")
colsplitcol.itemR(view, "ndof_pan_speed", text="Pan Speed")
colsplitcol.itemR(view, "ndof_rotate_speed", text="Orbit Speed")
col = split.column()
colsplit = col.split(percentage=0.85)
colsplitcol = colsplit.column()
colsplitcol.itemL(text="Mouse Buttons:")
colsplitcol.itemR(view, "left_mouse_button_select")
colsplitcol.itemR(view, "right_mouse_button_select")
colsplitcol.itemR(view, "emulate_3_button_mouse")
colsplitcol.itemR(view, "use_middle_mouse_paste")
colsplitcol.itemR(view, "middle_mouse_rotate")
colsplitcol.itemR(view, "middle_mouse_pan")
colsplitcol.itemR(view, "wheel_invert_zoom")
colsplitcol.itemR(view, "wheel_scroll_lines")
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemL(text="Menus:")
colsplitcol.itemR(view, "open_mouse_over")
colsplitcol.itemL(text="Menu Open Delay:")
colsplitcol.itemR(view, "open_toplevel_delay", text="Top Level")
colsplitcol.itemR(view, "open_sublevel_delay", text="Sub Level")
col = split.column()
colsplit = col.split(percentage=0.85)
colsplitcol = colsplit.column()
#manipulator
colsplitcol.itemR(view, "use_manipulator")
colsub = colsplitcol.column()
colsub.enabled = view.use_manipulator
colsub.itemR(view, "manipulator_size", text="Size")
colsub.itemR(view, "manipulator_handle_size", text="Handle Size")
colsub.itemR(view, "manipulator_hotspot", text="Hotspot")
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemL(text="Toolbox:")
colsplitcol.itemR(view, "use_column_layout")
colsplitcol.itemL(text="Open Toolbox Delay:")
colsplitcol.itemR(view, "open_left_mouse_delay", text="Hold LMB")
colsplitcol.itemR(view, "open_right_mouse_delay", text="Hold RMB")
class INFO_PT_edit(bpy.types.Panel):
__space_type__ = "USER_PREFERENCES"
__label__ = "Edit"
__show_header__ = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'EDIT_METHODS')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
edit = userpref.edit
view = userpref.view
split = layout.split()
col = split.column()
colsplit = col.split(percentage=0.85)
colsplitcol = colsplit.column()
colsplitcol.itemL(text="Materials:")
colsplitcol.itemR(edit, "material_linked_object", text="Linked to Object")
colsplitcol.itemR(edit, "material_linked_obdata", text="Linked to ObData")
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemL(text="New Objects:")
colsplitcol.itemR(edit, "enter_edit_mode")
colsplitcol.itemR(edit, "align_to_view")
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemL(text="Transform:")
colsplitcol.itemR(edit, "drag_immediately")
col = split.column()
colsplit = col.split(percentage=0.85)
colsplitcol = colsplit.column()
colsplitcol.itemL(text="Snap:")
colsplitcol.itemR(edit, "snap_translate", text="Translate")
colsplitcol.itemR(edit, "snap_rotate", text="Rotate")
colsplitcol.itemR(edit, "snap_scale", text="Scale")
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemL(text="Grease Pencil:")
colsplitcol.itemR(edit, "grease_pencil_manhattan_distance", text="Manhattan Distance")
colsplitcol.itemR(edit, "grease_pencil_euclidean_distance", text="Euclidean Distance")
colsplitcol.itemR(edit, "grease_pencil_smooth_stroke", text="Smooth Stroke")
colsplitcol.itemR(edit, "grease_pencil_simplify_stroke", text="Simplify Stroke")
colsplitcol.itemR(edit, "grease_pencil_eraser_radius", text="Eraser Radius")
col = split.column()
colsplit = col.split(percentage=0.85)
colsplitcol = colsplit.column()
colsplitcol.itemL(text="Keyframing:")
colsplitcol.itemR(edit, "use_visual_keying")
colsplitcol.itemR(edit, "new_interpolation_type")
colsplitcol.itemR(edit, "auto_keying_enable", text="Auto Keyframing")
colsub = colsplitcol.column()
colsub.enabled = edit.auto_keying_enable
row = colsub.row()
row.itemR(edit, "auto_keying_mode", expand=True)
colsub.itemR(edit, "auto_keyframe_insert_available", text="Only Insert Available")
colsub.itemR(edit, "auto_keyframe_insert_needed", text="Only Insert Needed")
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemL(text="Undo:")
colsplitcol.itemR(edit, "global_undo")
colsplitcol.itemR(edit, "undo_steps", text="Steps")
colsplitcol.itemR(edit, "undo_memory_limit", text="Memory Limit")
colsplitcol.itemS()
colsplitcol.itemS()
colsplitcol.itemS()
col = split.column()
colsplit = col.split(percentage=0.85)
colsplitcol = colsplit.column()
colsplitcol.itemL(text="Duplicate:")
colsplitcol.itemR(edit, "duplicate_mesh", text="Mesh")
colsplitcol.itemR(edit, "duplicate_surface", text="Surface")
colsplitcol.itemR(edit, "duplicate_curve", text="Curve")
colsplitcol.itemR(edit, "duplicate_text", text="Text")
colsplitcol.itemR(edit, "duplicate_metaball", text="Metaball")
colsplitcol.itemR(edit, "duplicate_armature", text="Armature")
colsplitcol.itemR(edit, "duplicate_lamp", text="Lamp")
colsplitcol.itemR(edit, "duplicate_material", text="Material")
colsplitcol.itemR(edit, "duplicate_texture", text="Texture")
colsplitcol.itemR(edit, "duplicate_ipo", text="F-Curve")
colsplitcol.itemR(edit, "duplicate_action", text="Action")
class INFO_PT_system(bpy.types.Panel):
__space_type__ = "USER_PREFERENCES"
__label__ = "System"
__show_header__ = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'SYSTEM_OPENGL')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
system = userpref.system
lan = userpref.language
split = layout.split()
col = split.column()
colsplit = col.split(percentage=0.85)
colsplitcol = colsplit.column()
colsplitcol.itemR(system, "emulate_numpad")
colsplitcol.itemS()
colsplitcol.itemS()
#Weight Colors
colsplitcol.itemL(text="Weight Colors:")
colsplitcol.itemR(system, "use_weight_color_range", text="Use Custom Range")
colsub = colsplitcol.column()
colsub.active = system.use_weight_color_range
colsub.template_color_ramp(system.weight_color_range, expand=True)
colsplitcol.itemS()
colsplitcol.itemS()
#sequencer
colsplitcol.itemL(text="Sequencer:")
colsplitcol.itemR(system, "prefetch_frames")
colsplitcol.itemR(system, "memory_cache_limit")
col = split.column()
colsplit = col.split(percentage=0.85)
colsplitcol = colsplit.column()
#System
colsplitcol.itemL(text="System:")
colsplitcol.itemR(lan, "dpi")
colsplitcol.itemR(system, "enable_all_codecs")
colsplitcol.itemR(system, "auto_run_python_scripts")
colsplitcol.itemR(system, "frame_server_port")
colsplitcol.itemR(system, "game_sound")
colsplitcol.itemR(system, "filter_file_extensions")
colsplitcol.itemR(system, "hide_dot_files_datablocks")
colsplitcol.itemR(system, "audio_mixing_buffer")
colsplitcol.itemR(lan, "scrollback", text="Console Scrollback")
col = split.column()
colsplit = col.split(percentage=0.85)
colsplitcol = colsplit.column()
#OpenGL
colsplitcol.itemL(text="OpenGL:")
colsplitcol.itemR(system, "clip_alpha", slider=True)
colsplitcol.itemR(system, "use_mipmaps")
colsplitcol.itemL(text="Window Draw Method:")
row = colsplitcol.row()
row.itemR(system, "window_draw_method", expand=True)
colsplitcol.itemL(text="Textures:")
colsplitcol.itemR(system, "gl_texture_limit", text="Limit Size")
colsplitcol.itemR(system, "texture_time_out", text="Time Out")
colsplitcol.itemR(system, "texture_collection_rate", text="Collection Rate")
class INFO_PT_filepaths(bpy.types.Panel):
__space_type__ = "USER_PREFERENCES"
__label__ = "File Paths"
__show_header__ = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'FILE_PATHS')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
paths = userpref.filepaths
split = layout.split()
col = split.column()
col.itemL(text="File Paths:")
splitcol = col.split(percentage=0.3)
splitcol.itemL(text="Fonts:")
splitcol.itemR(paths, "fonts_directory", text="")
splitcol = col.split(percentage=0.3)
splitcol.itemL(text="Textures:")
splitcol.itemR(paths, "textures_directory", text="")
splitcol = col.split(percentage=0.3)
splitcol.itemL(text="Texture Plugins:")
splitcol.itemR(paths, "texture_plugin_directory", text="")
splitcol = col.split(percentage=0.3)
splitcol.itemL(text="Sequence Plugins:")
splitcol.itemR(paths, "sequence_plugin_directory", text="")
splitcol = col.split(percentage=0.3)
splitcol.itemL(text="Render Output:")
splitcol.itemR(paths, "render_output_directory", text="")
splitcol = col.split(percentage=0.3)
splitcol.itemL(text="Scripts:")
splitcol.itemR(paths, "python_scripts_directory", text="")
splitcol = col.split(percentage=0.3)
splitcol.itemL(text="Sounds:")
splitcol.itemR(paths, "sounds_directory", text="")
splitcol = col.split(percentage=0.3)
splitcol.itemL(text="Temp:")
splitcol.itemR(paths, "temporary_directory", text="")
col = split.column()
colsplit = col.split(percentage=0.2)
colsplitcol = colsplit.column()
colsplitcol = colsplit.column()
colsplitcol.itemL(text="Save & Load:")
colsplitcol.itemR(paths, "use_relative_paths")
colsplitcol.itemR(paths, "compress_file")
colsplitcol.itemL(text="Auto Save:")
colsplitcol.itemR(paths, "save_version")
colsplitcol.itemR(paths, "recent_files")
colsplitcol.itemR(paths, "save_preview_images")
colsplitcol.itemR(paths, "auto_save_temporary_files")
colsub = colsplitcol.column()
colsub.enabled = paths.auto_save_temporary_files
colsub.itemR(paths, "auto_save_time")
class INFO_PT_language(bpy.types.Panel):
__space_type__ = "USER_PREFERENCES"
__label__ = "Language"
__show_header__ = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'LANGUAGE_COLORS')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
lan = userpref.language
split = layout.split()
col = split.column()
col.itemR(lan, "language")
col.itemR(lan, "translate_tooltips")
col.itemR(lan, "translate_buttons")
col.itemR(lan, "translate_toolbox")
col.itemR(lan, "use_textured_fonts")
class INFO_PT_bottombar(bpy.types.Panel):
__space_type__ = "USER_PREFERENCES"
__label__ = " "
__show_header__ = False
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
split = layout.split(percentage=0.8)
split.itemL(text="")
layout.operator_context = "EXEC_AREA"
split.itemO("wm.save_homefile", text="Save As Default")
bpy.types.register(INFO_HT_header)
bpy.types.register(INFO_MT_file)
bpy.types.register(INFO_MT_file_import)
bpy.types.register(INFO_MT_file_export)
bpy.types.register(INFO_MT_file_external_data)
bpy.types.register(INFO_MT_add)
bpy.types.register(INFO_MT_game)
bpy.types.register(INFO_MT_render)
bpy.types.register(INFO_MT_help)
bpy.types.register(INFO_PT_tabs)
bpy.types.register(INFO_PT_view)
bpy.types.register(INFO_PT_edit)
bpy.types.register(INFO_PT_system)
bpy.types.register(INFO_PT_filepaths)
bpy.types.register(INFO_PT_language)
bpy.types.register(INFO_PT_bottombar)
# Help operators
import bpy_ops # XXX - should not need to do this
del bpy_ops
class HelpOperator(bpy.types.Operator):
def execute(self, context):
try: import webbrowser
except: webbrowser = None
if webbrowser:
webbrowser.open(self.__URL__)
else:
raise Exception("Operator requires a full Python installation")
return ('FINISHED',)
class HELP_OT_manual(HelpOperator):
__idname__ = "help.manual"
__label__ = "Manual"
__URL__ = 'http://wiki.blender.org/index.php/Manual'
class HELP_OT_release_logs(HelpOperator):
__idname__ = "help.release_logs"
__label__ = "Release Logs"
__URL__ = 'http://www.blender.org/development/release-logs/'
class HELP_OT_blender_website(HelpOperator):
__idname__ = "help.blender_website"
__label__ = "Blender Website"
__URL__ = 'http://www.blender.org/'
class HELP_OT_blender_eshop(HelpOperator):
__idname__ = "help.blender_eshop"
__label__ = "Blender e-Shop"
__URL__ = 'http://www.blender3d.org/e-shop'
class HELP_OT_developer_community(HelpOperator):
__idname__ = "help.developer_community"
__label__ = "Developer Community"
__URL__ = 'http://www.blender.org/community/get-involved/'
class HELP_OT_user_community(HelpOperator):
__idname__ = "help.user_community"
__label__ = "User Community"
__URL__ = 'http://www.blender.org/community/user-community/'
bpy.ops.add(HELP_OT_manual)
bpy.ops.add(HELP_OT_release_logs)
bpy.ops.add(HELP_OT_blender_website)
bpy.ops.add(HELP_OT_blender_eshop)
bpy.ops.add(HELP_OT_developer_community)
bpy.ops.add(HELP_OT_user_community)