blender/intern/boolop
Ken Hughes 676043c314 Tools:
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Bugfix #6847: Previous fix for "spikes" when using booleans caused creation
of faces with only two unique vertices ("eekadoodles").  This patch cleans up
the test for triangles with near-colinear vertices so PHANTOM faces can be
used again, and also adds a hack for now which removes any eekadoodle faces.

I haven't figured out yet exactly how the faces are being created; if I can
do so and fix it the hack will be removed.
2007-06-30 21:32:24 +00:00
..
extern Modified the way booleans preserve face data, and cleaned up some 2006-11-08 20:14:04 +00:00
intern Tools: 2007-06-30 21:32:24 +00:00
make ==== MSVC 7 project files ==== 2006-11-09 20:55:13 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Makefile New files from new booleans 2005-10-28 20:17:27 +00:00
SConscript =Scons= 2006-11-28 21:12:31 +00:00