blender/source/gameengine
Erwin Coumans b6d9fbf0db fixed the mouse-over sensor,
added raycast support for bullet (no triangle-mesh support, soon)
added python methods for 'getHitObject', getRayDirection, getHitPosition and getHitNormal for mouse over sensor,
which makes it easy for a shootout.blend demo :)
2005-08-05 17:00:32 +00:00
..
BlenderRoutines Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00
Converter added python binding for debugdraw, 2005-08-02 14:59:49 +00:00
Expressions Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
GameLogic more preparations for bullet physics, and some eol issues with SCA_Joystick* 2005-07-18 05:41:00 +00:00
GamePlayer - added debug line drawing in gameengine (handy for debugging physics problems) 2005-07-27 09:30:53 +00:00
Ketsji fixed the mouse-over sensor, 2005-08-05 17:00:32 +00:00
Network Big patches: 2005-03-25 10:33:39 +00:00
Physics fixed the mouse-over sensor, 2005-08-05 17:00:32 +00:00
PyDoc Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
Rasterizer improved deactivation, exposed more tweakable parameters to python, 2005-08-04 19:07:39 +00:00
SceneGraph big warning hunt commit 2005-03-09 19:45:59 +00:00
Makefile Added 2 options to the Makefiles (enable in environment, user-def.mk, 2004-03-21 19:59:51 +00:00
SConscript Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00